Print actual floating point number, instead of integer fraction.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25661 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2008-05-26 16:13:19 +00:00
parent 1e18692e12
commit 113a13d83e
@@ -73,20 +73,20 @@ struct KDiskDeviceManager::PartitionMap : VectorMap<partition_id, KPartition*,
VectorMapEntryStrategy::ImplicitKey<partition_id, KPartition*, VectorMapEntryStrategy::ImplicitKey<partition_id, KPartition*,
GetPartitionID> > { GetPartitionID> > {
}; };
// DeviceMap // DeviceMap
struct KDiskDeviceManager::DeviceMap : VectorMap<partition_id, KDiskDevice*, struct KDiskDeviceManager::DeviceMap : VectorMap<partition_id, KDiskDevice*,
VectorMapEntryStrategy::ImplicitKey<partition_id, KDiskDevice*, VectorMapEntryStrategy::ImplicitKey<partition_id, KDiskDevice*,
GetPartitionID> > { GetPartitionID> > {
}; };
// DiskSystemMap // DiskSystemMap
struct KDiskDeviceManager::DiskSystemMap : VectorMap<disk_system_id, struct KDiskDeviceManager::DiskSystemMap : VectorMap<disk_system_id,
KDiskSystem*, KDiskSystem*,
VectorMapEntryStrategy::ImplicitKey<disk_system_id, KDiskSystem*, VectorMapEntryStrategy::ImplicitKey<disk_system_id, KDiskSystem*,
GetDiskSystemID> > { GetDiskSystemID> > {
}; };
// PartitionSet // PartitionSet
struct KDiskDeviceManager::PartitionSet : VectorSet<KPartition*> { struct KDiskDeviceManager::PartitionSet : VectorSet<KPartition*> {
}; };
@@ -938,7 +938,7 @@ KDiskDeviceManager::_RescanDiskSystems(bool fileSystems)
break; break;
} }
name.UnlockBuffer(); name.UnlockBuffer();
if (FindDiskSystem(name.Path())) if (FindDiskSystem(name.Path()))
continue; continue;
@@ -1241,7 +1241,7 @@ KDiskDeviceManager::_ScanPartition(KPartition *partition)
void *cookie = NULL; void *cookie = NULL;
float priority = diskSystem->Identify(partition, &cookie); float priority = diskSystem->Identify(partition, &cookie);
DBG(OUT(" returned: %ld/1000\n", int32(1000 * priority))); DBG(OUT(" returned: %g\n", priority));
if (priority >= 0 && priority > bestPriority) { if (priority >= 0 && priority > bestPriority) {
// new best disk system // new best disk system