diff --git a/src/apps/readonlybootprompt/BootPromptWindow.cpp b/src/apps/readonlybootprompt/BootPromptWindow.cpp index 58712f93bc..fa2397e05b 100644 --- a/src/apps/readonlybootprompt/BootPromptWindow.cpp +++ b/src/apps/readonlybootprompt/BootPromptWindow.cpp @@ -214,22 +214,23 @@ BootPromptWindow::_InitCatalog(bool saveSettings) void BootPromptWindow::_UpdateStrings() { - SetTitle(TR("Welcome to Haiku")); + SetTitle(TR("Welcome to Haiku!")); const char* infoText = TR( - "Welcome to Haiku!\n\n" + "Do you wish to run the Installer or continue booting to the " + "Desktop? You can also select your preferred language and keyboard " + "layout from the list below.\n\n" - "Do you wish to want to run the Installer or continue booting " - "to the Desktop?\n\n" - - "Please select your preferred language and keyboard layout from " - "the list below." + "Note: Localization of Haiku applications and other components is " + "an on-going effort. You will frequently encounter untranslated " + "strings, but if you like, you can join in the work at " + "." ); fInfoTextView->SetText(infoText); - fDesktopButton->SetLabel(TR("Desktop")); - fInstallerButton->SetLabel(TR("Installer")); + fDesktopButton->SetLabel(TR("Desktop (Live-CD)")); + fInstallerButton->SetLabel(TR("Run Installer")); fLanguagesLabelView->SetText(TR("Language")); fKeymapsLabelView->SetText(TR("Keymap"));