* Renamed thread_spinlock and team_spinlock to gThreadSpinlock and

gTeamSpinlock.
* Renamed the static global variables in smp.c to match our style guide.
* Minor other cleanup.
* Removed superfluous white space.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26730 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2008-08-02 14:55:53 +00:00
parent 11790544cd
commit 15374c5dbd
13 changed files with 251 additions and 251 deletions
+12 -12
View File
@@ -60,7 +60,7 @@ struct thread_key {
};
// global
spinlock thread_spinlock = B_SPINLOCK_INITIALIZER;
spinlock gThreadSpinlock = B_SPINLOCK_INITIALIZER;
// thread list
static struct thread sIdleThreads[B_MAX_CPU_COUNT];
@@ -537,7 +537,7 @@ undertaker(void* /*args*/)
{
while (true) {
// wait for a thread to bury
InterruptsSpinLocker locker(thread_spinlock);
InterruptsSpinLocker locker(gThreadSpinlock);
while (sUndertakerEntries.IsEmpty()) {
ConditionVariableEntry conditionEntry;
@@ -1587,7 +1587,7 @@ thread_at_kernel_exit(void)
TRACE(("thread_at_kernel_exit: exit thread %ld\n", thread->id));
while (handle_signals(thread)) {
InterruptsSpinLocker _(thread_spinlock);
InterruptsSpinLocker _(gThreadSpinlock);
scheduler_reschedule();
}
@@ -1743,7 +1743,7 @@ thread_yield(bool force)
return;
// Don't force the thread off the CPU, just reschedule.
InterruptsSpinLocker _(thread_spinlock);
InterruptsSpinLocker _(gThreadSpinlock);
scheduler_reschedule();
}
}
@@ -1894,7 +1894,7 @@ wait_for_thread_etc(thread_id id, uint32 flags, bigtime_t timeout,
status_t
select_thread(int32 id, struct select_info* info, bool kernel)
{
InterruptsSpinLocker locker(thread_spinlock);
InterruptsSpinLocker locker(gThreadSpinlock);
// get thread
struct thread* thread = thread_get_thread_struct_locked(id);
@@ -1920,7 +1920,7 @@ select_thread(int32 id, struct select_info* info, bool kernel)
status_t
deselect_thread(int32 id, struct select_info* info, bool kernel)
{
InterruptsSpinLocker locker(thread_spinlock);
InterruptsSpinLocker locker(gThreadSpinlock);
// get thread
struct thread* thread = thread_get_thread_struct_locked(id);
@@ -2125,7 +2125,7 @@ thread_block_timeout(timer* timer)
status_t
thread_block()
{
InterruptsSpinLocker _(thread_spinlock);
InterruptsSpinLocker _(gThreadSpinlock);
return thread_block_locked(thread_get_current_thread());
}
@@ -2133,7 +2133,7 @@ thread_block()
bool
thread_unblock(status_t threadID, status_t status)
{
InterruptsSpinLocker _(thread_spinlock);
InterruptsSpinLocker _(gThreadSpinlock);
struct thread* thread = thread_get_thread_struct_locked(threadID);
if (thread == NULL)
@@ -2145,7 +2145,7 @@ thread_unblock(status_t threadID, status_t status)
status_t
thread_block_with_timeout(uint32 timeoutFlags, bigtime_t timeout)
{
InterruptsSpinLocker _(thread_spinlock);
InterruptsSpinLocker _(gThreadSpinlock);
return thread_block_with_timeout_locked(timeoutFlags, timeout);
}
@@ -2468,7 +2468,7 @@ snooze_etc(bigtime_t timeout, int timebase, uint32 flags)
if (timebase != B_SYSTEM_TIMEBASE)
return B_BAD_VALUE;
InterruptsSpinLocker _(thread_spinlock);
InterruptsSpinLocker _(gThreadSpinlock);
struct thread* thread = thread_get_current_thread();
thread_prepare_to_block(thread, flags, THREAD_BLOCK_TYPE_SNOOZE, NULL);
@@ -2812,7 +2812,7 @@ _user_block_thread(uint32 flags, bigtime_t timeout)
struct thread* thread = thread_get_current_thread();
InterruptsSpinLocker locker(thread_spinlock);
InterruptsSpinLocker locker(gThreadSpinlock);
// check, if already done
if (thread->user_thread->wait_status <= 0)
@@ -2830,7 +2830,7 @@ _user_block_thread(uint32 flags, bigtime_t timeout)
status_t
_user_unblock_thread(thread_id threadID, status_t status)
{
InterruptsSpinLocker locker(thread_spinlock);
InterruptsSpinLocker locker(gThreadSpinlock);
return user_unblock_thread(threadID, status);
}