more correct implementation, forgot header again

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12173 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-03-30 22:24:40 +00:00
parent 4c6f8b572e
commit 15b391f607
2 changed files with 18 additions and 6 deletions
+7 -6
View File
@@ -165,24 +165,24 @@ class Painter {
const pattern& p = B_SOLID_HIGH) const;
// strings
void DrawChar( char aChar);
BRect DrawChar( char aChar);
void DrawChar( char aChar,
BRect DrawChar( char aChar,
BPoint baseLine);
void DrawString( const char* utf8String,
BRect DrawString( const char* utf8String,
uint32 length,
const escapement_delta* delta = NULL);
void DrawString( const char* utf8String,
BRect DrawString( const char* utf8String,
uint32 length,
BPoint baseLine,
const escapement_delta* delta = NULL);
void DrawString( const char* utf8String,
BRect DrawString( const char* utf8String,
const escapement_delta* delta = NULL);
void DrawString( const char* utf8String,
BRect DrawString( const char* utf8String,
BPoint baseLine,
const escapement_delta* delta = NULL);
@@ -224,6 +224,7 @@ class Painter {
void _Transform(float* width) const;
float _Transform(const float& width) const;
void _Transform(BRect* rect) const;
BRect _Transform(const BRect& rect) const;
void _RebuildClipping();