HaikuDepot: Added ability to load archived BBitmaps resourced.

* SharedBitmap should probably be moved into its own file.
 * Untested as of yet.
This commit is contained in:
Stephan Aßmus
2013-08-04 18:29:19 +02:00
parent 2ff988cad4
commit 168c3c8b34
+38 -14
View File
@@ -9,6 +9,7 @@
#include <Application.h> #include <Application.h>
#include <Bitmap.h> #include <Bitmap.h>
#include <DataIO.h>
#include <IconUtils.h> #include <IconUtils.h>
#include <MimeType.h> #include <MimeType.h>
#include <Resources.h> #include <Resources.h>
@@ -106,22 +107,45 @@ SharedBitmap::_CreateBitmapFromResource(int32 size) const
size_t dataSize; size_t dataSize;
const void* data = resources.LoadResource(B_VECTOR_ICON_TYPE, fResourceID, const void* data = resources.LoadResource(B_VECTOR_ICON_TYPE, fResourceID,
&dataSize); &dataSize);
if (data == NULL) if (data != NULL) {
return NULL; BBitmap* bitmap = new BBitmap(BRect(0, 0, size - 1, size - 1), 0,
B_RGBA32);
BBitmap* bitmap = new BBitmap(BRect(0, 0, size - 1, size - 1), 0, B_RGBA32); status = bitmap->InitCheck();
status = bitmap->InitCheck(); if (status == B_OK) {
if (status == B_OK) { status = BIconUtils::GetVectorIcon(
status = BIconUtils::GetVectorIcon( reinterpret_cast<const uint8*>(data), dataSize, bitmap);
reinterpret_cast<const uint8*>(data), dataSize, bitmap); };
};
if (status != B_OK) {
if (status != B_OK) { delete bitmap;
delete bitmap; bitmap = NULL;
bitmap = NULL; }
return bitmap;
} }
return bitmap; data = resources.LoadResource(B_MESSAGE_TYPE, fResourceID, &dataSize);
if (data != NULL) {
BMemoryIO stream(data, dataSize);
// Try to read as an archived bitmap.
BMessage archive;
status = archive.Unflatten(&stream);
if (status != B_OK)
return NULL;
BBitmap* bitmap = new BBitmap(&archive);
status = bitmap->InitCheck();
if (status != B_OK) {
delete bitmap;
bitmap = NULL;
}
return bitmap;
}
return NULL;
} }