Fix & rename 16-bit routines to 15-bit
Add real 16-bit routines git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4987 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -28,15 +28,27 @@
|
|||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief An approximation of 31/255, which is needed for converting from 32-bit
|
\brief An approximation of 31/255, which is needed for converting from 32-bit
|
||||||
|
colors to 16-bit and 15-bit.
|
||||||
|
*/
|
||||||
|
#define RATIO_8_TO_5_BIT .121568627451
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\brief An approximation of 63/255, which is needed for converting from 32-bit
|
||||||
colors to 16-bit.
|
colors to 16-bit.
|
||||||
*/
|
*/
|
||||||
#define RATIO_32_TO_16_BIT .121568627451
|
#define RATIO_8_TO_6_BIT .247058823529
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief An approximation of 255/31, which is needed for converting from 16-bit
|
\brief An approximation of 255/31, which is needed for converting from 16-bit
|
||||||
|
and 15-bit colors to 32-bit.
|
||||||
|
*/
|
||||||
|
#define RATIO_5_TO_8_BIT 8.22580645161
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\brief An approximation of 255/63, which is needed for converting from 16-bit
|
||||||
colors to 32-bit.
|
colors to 32-bit.
|
||||||
*/
|
*/
|
||||||
#define RATIO_16_TO_32_BIT 8.225806451613
|
#define RATIO_6_TO_8_BIT 4.04761904762
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief Function for easy assignment of values to rgb_color objects
|
\brief Function for easy assignment of values to rgb_color objects
|
||||||
@@ -60,13 +72,13 @@ void SetRGBColor(rgb_color *col,uint8 r, uint8 g, uint8 b, uint8 a)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
\brief Function for easy conversion of 16-bit colors to 32-bit
|
\brief Function for easy conversion of 15-bit colors to 32-bit
|
||||||
\param col Pointer to an rgb_color.
|
\param col Pointer to an rgb_color.
|
||||||
\param color RGBA16 color
|
\param color RGBA16 color
|
||||||
|
|
||||||
This function will do nothing if passed a NULL 32-bit color.
|
This function will do nothing if passed a NULL 32-bit color.
|
||||||
*/
|
*/
|
||||||
void SetRGBColor(rgb_color *col,uint16 color)
|
void SetRGBColor15(rgb_color *col,uint16 color)
|
||||||
{
|
{
|
||||||
if(!col)
|
if(!col)
|
||||||
return;
|
return;
|
||||||
@@ -76,13 +88,39 @@ void SetRGBColor(rgb_color *col,uint16 color)
|
|||||||
// alpha's the easy part
|
// alpha's the easy part
|
||||||
col->alpha=(color & 0x8000)?255:0;
|
col->alpha=(color & 0x8000)?255:0;
|
||||||
|
|
||||||
r16= (color >> 15) & 31;
|
r16= (color >> 10) & 31;
|
||||||
g16= (color >> 10) & 31;
|
g16= (color >> 5) & 31;
|
||||||
b16= color & 31;
|
b16= color & 31;
|
||||||
|
|
||||||
col->red=uint8(r16 * RATIO_16_TO_32_BIT);
|
col->red=uint8(r16 * RATIO_5_TO_8_BIT);
|
||||||
col->green=uint8(g16 * RATIO_16_TO_32_BIT);
|
col->green=uint8(g16 * RATIO_5_TO_8_BIT);
|
||||||
col->blue=uint8(b16 * RATIO_16_TO_32_BIT);
|
col->blue=uint8(b16 * RATIO_5_TO_8_BIT);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\brief Function for easy conversion of 16-bit colors to 32-bit
|
||||||
|
\param col Pointer to an rgb_color.
|
||||||
|
\param color RGB16 color
|
||||||
|
|
||||||
|
This function will do nothing if passed a NULL 32-bit color.
|
||||||
|
*/
|
||||||
|
void SetRGBColor16(rgb_color *col,uint16 color)
|
||||||
|
{
|
||||||
|
if(!col)
|
||||||
|
return;
|
||||||
|
|
||||||
|
uint16 r16,g16,b16;
|
||||||
|
|
||||||
|
// alpha's the easy part
|
||||||
|
col->alpha=0;
|
||||||
|
|
||||||
|
r16= (color >> 11) & 31;
|
||||||
|
g16= (color >> 5) & 63;
|
||||||
|
b16= color & 31;
|
||||||
|
|
||||||
|
col->red=uint8(r16 * RATIO_5_TO_8_BIT);
|
||||||
|
col->green=uint8(g16 * RATIO_6_TO_8_BIT);
|
||||||
|
col->blue=uint8(b16 * RATIO_5_TO_8_BIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*!
|
/*!
|
||||||
@@ -150,20 +188,43 @@ uint8 FindClosestColor(rgb_color *palette, rgb_color color)
|
|||||||
|
|
||||||
Format is ARGB, 1:5:5:5
|
Format is ARGB, 1:5:5:5
|
||||||
*/
|
*/
|
||||||
uint16 FindClosestColor16(rgb_color color)
|
uint16 FindClosestColor15(rgb_color color)
|
||||||
{
|
{
|
||||||
uint16 r16,g16,b16;
|
uint16 r16,g16,b16;
|
||||||
uint16 color16;
|
uint16 color16=0;
|
||||||
|
|
||||||
r16=uint16(color.red * RATIO_32_TO_16_BIT);
|
r16=uint16(color.red * RATIO_8_TO_5_BIT);
|
||||||
g16=uint16(color.green * RATIO_32_TO_16_BIT);
|
g16=uint16(color.green * RATIO_8_TO_5_BIT);
|
||||||
b16=uint16(color.blue * RATIO_32_TO_16_BIT);
|
b16=uint16(color.blue * RATIO_8_TO_5_BIT);
|
||||||
|
|
||||||
// start with alpha value
|
// start with alpha value
|
||||||
color16=(color.alpha>127)?0x8000:0;
|
color16=(color.alpha>127)?0x8000:0;
|
||||||
|
|
||||||
color16 |= r16 << 15;
|
color16 |= r16 << 10;
|
||||||
color16 |= g16 << 10;
|
color16 |= g16 << 5;
|
||||||
|
color16 |= b16;
|
||||||
|
|
||||||
|
return color16;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*!
|
||||||
|
\brief Constructs a RGB16 color which best matches a given 32-bit color
|
||||||
|
\param color Color to match
|
||||||
|
\return The closest matching color's value
|
||||||
|
|
||||||
|
Format is RGB, 5:6:5
|
||||||
|
*/
|
||||||
|
uint16 FindClosestColor16(rgb_color color)
|
||||||
|
{
|
||||||
|
uint16 r16,g16,b16;
|
||||||
|
uint16 color16=0;
|
||||||
|
|
||||||
|
r16=uint16(color.red * RATIO_8_TO_5_BIT);
|
||||||
|
g16=uint16(color.green * RATIO_8_TO_6_BIT);
|
||||||
|
b16=uint16(color.blue * RATIO_8_TO_5_BIT);
|
||||||
|
|
||||||
|
color16 |= r16 << 11;
|
||||||
|
color16 |= g16 << 5;
|
||||||
color16 |= b16;
|
color16 |= b16;
|
||||||
|
|
||||||
return color16;
|
return color16;
|
||||||
|
|||||||
Reference in New Issue
Block a user