Add command line argument to specify usage of the CLI rather than the GUI.
Not used yet. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43158 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -54,6 +54,7 @@ static const char* kUsage =
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"\n"
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"\n"
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"Options:\n"
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"Options:\n"
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" -h, --help - Print this usage info and exit.\n"
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" -h, --help - Print this usage info and exit.\n"
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" -c, --cli - Use command line user interface (not yet implemented)\n"
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;
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;
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@@ -71,13 +72,15 @@ struct Options {
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const char* const* commandLineArgv;
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const char* const* commandLineArgv;
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team_id team;
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team_id team;
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thread_id thread;
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thread_id thread;
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bool useCLI;
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Options()
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Options()
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:
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:
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commandLineArgc(0),
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commandLineArgc(0),
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commandLineArgv(NULL),
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commandLineArgv(NULL),
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team(-1),
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team(-1),
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thread(-1)
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thread(-1),
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useCLI(false)
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{
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{
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}
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}
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};
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};
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@@ -94,16 +97,21 @@ parse_arguments(int argc, const char* const* argv, bool noOutput,
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{ "help", no_argument, 0, 'h' },
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{ "help", no_argument, 0, 'h' },
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{ "team", required_argument, 0, 't' },
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{ "team", required_argument, 0, 't' },
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{ "thread", required_argument, 0, 'T' },
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{ "thread", required_argument, 0, 'T' },
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{ "cli", no_argument, 0, 'c' },
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{ 0, 0, 0, 0 }
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{ 0, 0, 0, 0 }
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};
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};
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opterr = 0; // don't print errors
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opterr = 0; // don't print errors
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int c = getopt_long(argc, (char**)argv, "+h", sLongOptions, NULL);
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int c = getopt_long(argc, (char**)argv, "+ch", sLongOptions, NULL);
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if (c == -1)
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if (c == -1)
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break;
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break;
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switch (c) {
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switch (c) {
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case 'c':
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options.useCLI = true;
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break;
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case 'h':
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case 'h':
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if (noOutput)
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if (noOutput)
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return false;
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return false;
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@@ -324,6 +332,10 @@ Debugger::ArgvReceived(int32 argc, char** argv)
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stopInMain = true;
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stopInMain = true;
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}
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}
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// no parameters given, prompt the user to attach to a team
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if (team < 0 && thread < 0)
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return;
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// If we've got
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// If we've got
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if (team < 0) {
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if (team < 0) {
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printf("no team yet, getting thread info...\n");
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printf("no team yet, getting thread info...\n");
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@@ -430,7 +442,8 @@ Debugger::_FindTeamDebugger(team_id teamID) const
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TeamDebugger*
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TeamDebugger*
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Debugger::_StartTeamDebugger(team_id teamID, thread_id threadID, bool stopInMain)
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Debugger::_StartTeamDebugger(team_id teamID, thread_id threadID,
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bool stopInMain)
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{
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{
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if (teamID < 0)
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if (teamID < 0)
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return NULL;
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return NULL;
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