* More cleanup, no functional change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29671 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -1,5 +1,5 @@
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/*
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/*
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* Copyright 2004-2008 Haiku Inc. All rights reserved.
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* Copyright 2004-2009 Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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* Distributed under the terms of the MIT License.
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*
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*
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* Authors:
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* Authors:
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@@ -8,38 +8,42 @@
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*/
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*/
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#include "Keymap.h"
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#include "Keymap.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include <ByteOrder.h>
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#include <ByteOrder.h>
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#include <File.h>
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#include <File.h>
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#include <input_globals.h>
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#include <input_globals.h>
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static void
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static void
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print_key(char *chars, int32 offset)
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print_key(char *chars, int32 offset)
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{
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{
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int size = chars[offset++];
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int size = chars[offset++];
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switch (size) {
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switch (size) {
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case 0:
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case 0:
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// Not mapped
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// Not mapped
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printf("N/A");
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printf("N/A");
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break;
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break;
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case 1:
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case 1:
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// 1-byte UTF-8/ASCII character
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// 1-byte UTF-8/ASCII character
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printf("%c", chars[offset]);
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printf("%c", chars[offset]);
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break;
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break;
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default:
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default:
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// 2-, 3-, or 4-byte UTF-8 character
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{
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{
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// 2-, 3-, or 4-byte UTF-8 character
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char *str = new char[size + 1];
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char *str = new char[size + 1];
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strncpy(str, &(chars[offset]), size);
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strncpy(str, &chars[offset], size);
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str[size] = 0;
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str[size] = 0;
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printf("%s", str);
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printf("%s", str);
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delete [] str;
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delete[] str;
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break;
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}
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}
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break;
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}
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}
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printf("\t");
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printf("\t");
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@@ -65,7 +69,6 @@ Keymap::DumpKeymap()
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print_key(fChars, fKeys.control_map[i]);
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print_key(fChars, fKeys.control_map[i]);
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printf("\n");
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printf("\n");
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}
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}
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}
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}
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@@ -118,46 +121,60 @@ Keymap::Load(entry_ref &ref)
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}
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}
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// we save a map from a file
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//! We save a map from a file
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status_t
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status_t
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Keymap::Save(entry_ref &ref)
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Keymap::Save(entry_ref& ref)
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{
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{
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status_t err;
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BFile file;
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status_t status = file.SetTo(&ref,
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BFile file(&ref, B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE );
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B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
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if ((err = file.InitCheck()) != B_OK) {
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if (status != B_OK) {
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printf("error %s\n", strerror(err));
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printf("error %s\n", strerror(status));
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return err;
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return status;
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}
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}
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for (uint32 i=0; i<sizeof(fKeys)/4; i++)
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for (uint32 i = 0; i < sizeof(fKeys) / 4; i++) {
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((uint32*)&fKeys)[i] = B_HOST_TO_BENDIAN_INT32(((uint32*)&fKeys)[i]);
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((uint32*)&fKeys)[i] = B_HOST_TO_BENDIAN_INT32(((uint32*)&fKeys)[i]);
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if ((err = file.Write(&fKeys, sizeof(fKeys))) < (ssize_t)sizeof(fKeys)) {
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return err;
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}
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}
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for (uint32 i=0; i<sizeof(fKeys)/4; i++)
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ssize_t bytesWritten = file.Write(&fKeys, sizeof(fKeys));
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if (bytesWritten < (ssize_t)sizeof(fKeys)) {
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if (bytesWritten < 0)
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return bytesWritten;
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return B_IO_ERROR;
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}
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for (uint32 i = 0; i < sizeof(fKeys) / 4; i++) {
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((uint32*)&fKeys)[i] = B_BENDIAN_TO_HOST_INT32(((uint32*)&fKeys)[i]);
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((uint32*)&fKeys)[i] = B_BENDIAN_TO_HOST_INT32(((uint32*)&fKeys)[i]);
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}
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fCharsSize = B_HOST_TO_BENDIAN_INT32(fCharsSize);
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fCharsSize = B_HOST_TO_BENDIAN_INT32(fCharsSize);
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if ((err = file.Write(&fCharsSize, sizeof(uint32))) < (ssize_t)sizeof(uint32)) {
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bytesWritten = file.Write(&fCharsSize, sizeof(uint32));
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return B_BAD_VALUE;
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if (bytesWritten < (ssize_t)sizeof(uint32)) {
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if (bytesWritten < 0)
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return bytesWritten;
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return B_IO_ERROR;
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}
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}
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fCharsSize = B_BENDIAN_TO_HOST_INT32(fCharsSize);
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fCharsSize = B_BENDIAN_TO_HOST_INT32(fCharsSize);
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if ((err = file.Write(fChars, fCharsSize)) < (ssize_t)fCharsSize)
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bytesWritten = file.Write(fChars, fCharsSize);
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return err;
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if (bytesWritten < (ssize_t)fCharsSize) {
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if (bytesWritten < 0)
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return bytesWritten;
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return B_IO_ERROR;
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}
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err = file.WriteAttr("keymap:name", B_STRING_TYPE, 0, fName, strlen(fName));
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file.WriteAttr("keymap:name", B_STRING_TYPE, 0, fName, strlen(fName));
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// Failing would be non-fatal
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return B_OK;
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return B_OK;
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}
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}
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bool Keymap::Equals(const Keymap& map) const
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bool
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Keymap::Equals(const Keymap& map) const
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{
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{
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// not really efficient but this is the only way i found
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// not really efficient but this is the only way i found
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// to reliably compare keymaps (used only for apply and revert)
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// to reliably compare keymaps (used only for apply and revert)
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@@ -165,57 +182,85 @@ bool Keymap::Equals(const Keymap& map) const
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}
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}
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/* we need to know if a key is a modifier key to choose
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/*! We need to know if a key is a modifier key to choose
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a valid key when several are pressed together
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a valid key when several are pressed together.
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*/
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*/
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bool
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bool
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Keymap::IsModifierKey(uint32 keyCode)
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Keymap::IsModifierKey(uint32 keyCode)
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{
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{
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if ((keyCode == fKeys.caps_key)
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return keyCode == fKeys.caps_key
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|| (keyCode == fKeys.num_key)
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|| keyCode == fKeys.num_key
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|| (keyCode == fKeys.scroll_key)
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|| keyCode == fKeys.scroll_key
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|| (keyCode == fKeys.left_shift_key)
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|| keyCode == fKeys.left_shift_key
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|| (keyCode == fKeys.right_shift_key)
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|| keyCode == fKeys.right_shift_key
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|| (keyCode == fKeys.left_command_key)
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|| keyCode == fKeys.left_command_key
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|| (keyCode == fKeys.right_command_key)
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|| keyCode == fKeys.right_command_key
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|| (keyCode == fKeys.left_control_key)
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|| keyCode == fKeys.left_control_key
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|| (keyCode == fKeys.right_control_key)
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|| keyCode == fKeys.right_control_key
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|| (keyCode == fKeys.left_option_key)
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|| keyCode == fKeys.left_option_key
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|| (keyCode == fKeys.right_option_key)
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|| keyCode == fKeys.right_option_key
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|| (keyCode == fKeys.menu_key))
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|| keyCode == fKeys.menu_key;
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return true;
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return false;
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}
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}
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// tell if a key is a dead key, needed for draw a dead key
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//! Tell if a key is a dead key, needed for draw a dead key.
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uint8
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uint8
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Keymap::IsDeadKey(uint32 keyCode, uint32 modifiers)
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Keymap::IsDeadKey(uint32 keyCode, uint32 modifiers)
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{
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{
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if (fChars == NULL)
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return 0;
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int32 offset;
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int32 offset;
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uint32 tableMask = 0;
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uint32 tableMask = 0;
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switch (modifiers & 0xcf) {
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switch (modifiers & 0xcf) {
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case B_SHIFT_KEY: offset = fKeys.shift_map[keyCode]; tableMask = B_SHIFT_TABLE; break;
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case B_SHIFT_KEY:
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case B_CAPS_LOCK: offset = fKeys.caps_map[keyCode]; tableMask = B_CAPS_TABLE; break;
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offset = fKeys.shift_map[keyCode];
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case B_CAPS_LOCK|B_SHIFT_KEY: offset = fKeys.caps_shift_map[keyCode]; tableMask = B_CAPS_SHIFT_TABLE; break;
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tableMask = B_SHIFT_TABLE;
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case B_OPTION_KEY: offset = fKeys.option_map[keyCode]; tableMask = B_OPTION_TABLE; break;
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break;
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case B_OPTION_KEY|B_SHIFT_KEY: offset = fKeys.option_shift_map[keyCode]; tableMask = B_OPTION_SHIFT_TABLE; break;
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case B_CAPS_LOCK:
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case B_OPTION_KEY|B_CAPS_LOCK: offset = fKeys.option_caps_map[keyCode]; tableMask = B_OPTION_CAPS_TABLE; break;
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offset = fKeys.caps_map[keyCode];
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case B_OPTION_KEY|B_SHIFT_KEY|B_CAPS_LOCK: offset = fKeys.option_caps_shift_map[keyCode]; tableMask = B_OPTION_CAPS_SHIFT_TABLE; break;
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tableMask = B_CAPS_TABLE;
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case B_CONTROL_KEY: offset = fKeys.control_map[keyCode]; tableMask = B_CONTROL_TABLE; break;
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break;
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default: offset = fKeys.normal_map[keyCode]; tableMask = B_NORMAL_TABLE; break;
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case B_CAPS_LOCK|B_SHIFT_KEY:
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offset = fKeys.caps_shift_map[keyCode];
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tableMask = B_CAPS_SHIFT_TABLE;
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break;
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case B_OPTION_KEY:
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offset = fKeys.option_map[keyCode];
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tableMask = B_OPTION_TABLE;
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break;
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case B_OPTION_KEY|B_SHIFT_KEY:
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offset = fKeys.option_shift_map[keyCode];
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tableMask = B_OPTION_SHIFT_TABLE;
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break;
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case B_OPTION_KEY|B_CAPS_LOCK:
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offset = fKeys.option_caps_map[keyCode];
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tableMask = B_OPTION_CAPS_TABLE;
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break;
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case B_OPTION_KEY|B_SHIFT_KEY|B_CAPS_LOCK:
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offset = fKeys.option_caps_shift_map[keyCode];
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tableMask = B_OPTION_CAPS_SHIFT_TABLE;
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break;
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case B_CONTROL_KEY:
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offset = fKeys.control_map[keyCode];
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tableMask = B_CONTROL_TABLE;
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break;
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default:
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offset = fKeys.normal_map[keyCode];
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tableMask = B_NORMAL_TABLE;
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break;
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}
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}
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if (offset<=0)
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if (offset <= 0)
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return 0;
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return 0;
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uint32 numBytes = fChars[offset];
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uint32 numBytes = fChars[offset];
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if (!numBytes)
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if (!numBytes)
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return 0;
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return 0;
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char chars[4];
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char chars[4];
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strncpy(chars, &(fChars[offset+1]), numBytes );
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strncpy(chars, &fChars[offset + 1], numBytes);
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chars[numBytes] = 0;
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chars[numBytes] = 0;
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int32 deadOffsets[] = {
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int32 deadOffsets[] = {
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@@ -234,27 +279,25 @@ Keymap::IsDeadKey(uint32 keyCode, uint32 modifiers)
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fKeys.tilde_tables
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fKeys.tilde_tables
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};
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};
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for (int32 i=0; i<5; i++) {
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for (int32 i = 0; i < 5; i++) {
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if ((deadTables[i] & tableMask) == 0)
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if ((deadTables[i] & tableMask) == 0)
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continue;
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continue;
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if (offset == deadOffsets[i])
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if (offset == deadOffsets[i])
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return i+1;
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return i + 1;
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uint32 deadNumBytes = fChars[deadOffsets[i]];
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uint32 deadNumBytes = fChars[deadOffsets[i]];
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if (!deadNumBytes)
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if (!deadNumBytes)
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continue;
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continue;
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if (strncmp(chars, &(fChars[deadOffsets[i]+1]), deadNumBytes ) == 0) {
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if (strncmp(chars, &fChars[deadOffsets[i] + 1], deadNumBytes) == 0)
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return i+1;
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return i + 1;
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}
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}
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}
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return 0;
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return 0;
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}
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}
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// tell if a key is a dead second key, needed for draw a dead second key
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//! Tell if a key is a dead second key, needed for draw a dead second key.
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bool
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bool
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Keymap::IsDeadSecondKey(uint32 keyCode, uint32 modifiers, uint8 activeDeadKey)
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Keymap::IsDeadSecondKey(uint32 keyCode, uint32 modifiers, uint8 activeDeadKey)
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{
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{
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@@ -299,7 +342,8 @@ Keymap::IsDeadSecondKey(uint32 keyCode, uint32 modifiers, uint8 activeDeadKey)
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if (!deadNumBytes)
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if (!deadNumBytes)
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continue;
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continue;
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if (strncmp(&(fChars[offset+1]), &(fChars[deadOffset[i]+1]), deadNumBytes ) == 0)
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if (strncmp(&fChars[offset + 1], &fChars[deadOffset[i] + 1],
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deadNumBytes) == 0)
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return true;
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return true;
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i++;
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i++;
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}
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}
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@@ -390,7 +434,7 @@ Keymap::GetChars(uint32 keyCode, uint32 modifiers, uint8 activeDeadKey,
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{
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{
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// 1-, 2-, 3-, or 4-byte UTF-8 character
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// 1-, 2-, 3-, or 4-byte UTF-8 character
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char *str = *chars = new char[*numBytes + 1];
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char *str = *chars = new char[*numBytes + 1];
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strncpy(str, &fChars[deadKey[i + 1] + 1], *numBytes );
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strncpy(str, &fChars[deadKey[i + 1] + 1], *numBytes);
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str[*numBytes] = 0;
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str[*numBytes] = 0;
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break;
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break;
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}
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}
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Reference in New Issue
Block a user