From 1a1667fc1d63f7bb6b23fc6149f026c461372c25 Mon Sep 17 00:00:00 2001 From: John Scipione Date: Wed, 8 Jul 2015 14:27:09 -0700 Subject: [PATCH] Nebula: Use B_PRId32 instead of %ld --- src/add-ons/screen_savers/nebula/Nebula.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/add-ons/screen_savers/nebula/Nebula.cpp b/src/add-ons/screen_savers/nebula/Nebula.cpp index 27ba230e74..7ae53548b5 100644 --- a/src/add-ons/screen_savers/nebula/Nebula.cpp +++ b/src/add-ons/screen_savers/nebula/Nebula.cpp @@ -470,7 +470,7 @@ SettingsView::SettingsView(BRect frame) if (widths[i] == 0) label.SetTo("screen resolution"); else - label.SetToFormat("%ld pixels", widths[i]); + label.SetToFormat("%" B_PRId32 " pixels", widths[i]); BMessage* message = new BMessage(kMsgWidth); message->AddInt32("width", widths[i]);