Changed some printf to PRINT macro

Now uses BScreen to constrain mouse cursor
Now handles gracefully screen resolution changes
Yeah it works!


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9213 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval
2004-10-05 20:42:08 +00:00
parent e5572c09e6
commit 1a813abdc9
4 changed files with 70 additions and 52 deletions
+39 -29
View File
@@ -48,6 +48,8 @@
#include <PortLink.h>
#include <ServerProtocol.h>
#define FAST_MOUSE_MOVED '_FMM' // received from app_server when screen res changed, but could be sent to too.
extern "C" void RegisterDevices(input_device_ref** devices)
{
@@ -93,7 +95,8 @@ int main()
* Descr:
*/
InputServer::InputServer(void) : BApplication(INPUTSERVER_SIGNATURE),
sSafeMode(false)
sSafeMode(false),
fScreen(B_MAIN_SCREEN_ID)
{
#if DEBUG == 2
if (sLogFile == NULL)
@@ -101,9 +104,8 @@ InputServer::InputServer(void) : BApplication(INPUTSERVER_SIGNATURE),
#endif
CALLED();
void *pointer=NULL;
EventLoop(pointer);
EventLoop();
uint8 p1;
uint32 p2 = 1;
@@ -137,7 +139,7 @@ InputServer::InputServer(void) : BApplication(INPUTSERVER_SIGNATURE),
PRINT(("is_as port :%ld\n", fAsPort));
//buffer[1] = 0;
buffer[1] = fEventLooperPort;
buffer[0] = fAsPort;
status_t err;
@@ -209,9 +211,9 @@ InputServer::InitKeyboardMouseStates(void)
// This is where we determine the screen resolution from the app_server and find the center of the screen
// sMousePos is then set to the center of the screen.
fMousePos.x = 200;
fMousePos.y = 200;
fFrame = fScreen.Frame();
fMousePos = BPoint(fFrame.right/2, fFrame.bottom/2);
if (LoadKeymap()!=B_OK)
LoadSystemKeymap();
@@ -328,9 +330,9 @@ InputServer::QuitRequested(void)
fAddOnManager->SaveState();
gDeviceManager.SaveState();
kill_thread(ISPortThread);
delete_port(EventLooperPort);
EventLooperPort = -1;
kill_thread(fISPortThread);
delete_port(fEventLooperPort);
fEventLooperPort = -1;
return true;
}
@@ -690,15 +692,13 @@ InputServer::HandleSetMousePosition(BMessage *message, BMessage *outbound)
case B_MOUSE_MOVED:
case B_MOUSE_DOWN:
case B_MOUSE_UP:
case FAST_MOUSE_MOVED:
// get point and button from msg
if((outbound->FindInt32("x", &xValue) == B_OK)
&& (outbound->FindInt32("y", &yValue) == B_OK)) {
fMousePos.x += xValue;
fMousePos.y -= yValue;
if (fMousePos.x<0)
fMousePos.x = 0;
if (fMousePos.y<0)
fMousePos.y = 0;
fMousePos.ConstrainTo(fFrame);
outbound->RemoveName("x");
outbound->RemoveName("y");
outbound->AddPoint("where", fMousePos);
@@ -810,7 +810,8 @@ InputServer::HandleGetSetKeyRepeatRate(BMessage* message,
status_t
InputServer::HandleGetSetKeyMap(BMessage *message,
BMessage *reply)
{
{
CALLED();
status_t status;
if (message->what == IS_GET_KEY_MAP) {
status = reply->AddData("keymap", B_ANY_TYPE, &fKeys, sizeof(fKeys));
@@ -1024,7 +1025,7 @@ InputServer::EnqueueDeviceMessage(BMessage *message)
char buffer[length];
if ((err = message->Flatten(buffer,length)) < B_OK)
return err;
return write_port(EventLooperPort, 0, buffer, length);
return write_port(fEventLooperPort, 0, buffer, length);
}
@@ -1043,7 +1044,7 @@ InputServer::EnqueueMethodMessage(BMessage *message)
char buffer[length];
if ((err = message->Flatten(buffer,length)) < B_OK)
return err;
return write_port(EventLooperPort, 0, buffer, length);
return write_port(fEventLooperPort, 0, buffer, length);
}
@@ -1108,15 +1109,15 @@ InputServer::MethodReplicant(void)
* Descr:
*/
status_t
InputServer::EventLoop(void *)
InputServer::EventLoop()
{
CALLED();
EventLooperPort = create_port(100, "obos_is_event_port");
if(EventLooperPort < 0) {
_sPrintf("OBOS InputServer: create_port error: (0x%x) %s\n",EventLooperPort,strerror(EventLooperPort));
fEventLooperPort = create_port(100, "obos_is_event_port");
if(fEventLooperPort < 0) {
_sPrintf("OBOS InputServer: create_port error: (0x%x) %s\n", fEventLooperPort, strerror(fEventLooperPort));
}
ISPortThread = spawn_thread(ISPortWatcher, "_input_server_event_loop_", B_REAL_TIME_DISPLAY_PRIORITY+3, this);
resume_thread(ISPortThread);
fISPortThread = spawn_thread(ISPortWatcher, "_input_server_event_loop_", B_REAL_TIME_DISPLAY_PRIORITY+3, this);
resume_thread(fISPortThread);
return 0;
}
@@ -1656,18 +1657,18 @@ InputServer::WatchPort()
while (true) {
// Block until we find the size of the next message
ssize_t length = port_buffer_size(EventLooperPort);
ssize_t length = port_buffer_size(fEventLooperPort);
PRINT(("[Event Looper] BMessage Size = %lu\n", length));
int32 code;
char buffer[length];
status_t err = read_port(EventLooperPort, &code, buffer, length);
status_t err = read_port(fEventLooperPort, &code, buffer, length);
if(err != length) {
if(err >= 0) {
printf("InputServer: failed to read full packet (read %lu of %lu)\n", err, length);
PRINT(("InputServer: failed to read full packet (read %lu of %lu)\n", err, length));
} else {
printf("InputServer: read_port error: (0x%lx) %s\n", err, strerror(err));
PRINT(("InputServer: read_port error: (0x%lx) %s\n", err, strerror(err)));
}
continue;
}
@@ -1675,12 +1676,21 @@ InputServer::WatchPort()
BMessage *event = new BMessage;
if ((err = event->Unflatten(buffer)) < 0) {
printf("[InputServer] Unflatten() error: (0x%lx) %s\n", err, strerror(err));
PRINT(("[InputServer] Unflatten() error: (0x%lx) %s\n", err, strerror(err)));
delete event;
} else {
// This is where the message should be processed.
//PRINT_OBJECT(*event);
// here we test for a message coming from app_server, screen resolution change could have happened
if (event->what == FAST_MOUSE_MOVED) {
BRect frame = fScreen.Frame();
if (frame != fFrame) {
fMousePos.x = fMousePos.x * frame.Width() / fFrame.Width();
fMousePos.y = fMousePos.y * frame.Height() / fFrame.Height();
fFrame = frame;
}
}
HandleSetMousePosition(event, event);
BList list;