Deprecate media_realtime_init_* functions
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@@ -804,25 +804,6 @@ status_t shutdown_media_server(bigtime_t timeout = B_INFINITE_TIMEOUT,
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void* cookie = NULL);
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// Given an image_id, prepare that image_id for realtime media
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// If the kind of media indicated by 'flags' is not enabled for real-time,
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// B_MEDIA_REALTIME_DISABLED is returned.
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// If there are not enough system resources to enable real-time performance,
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// B_MEDIA_REALTIME_UNAVAILABLE is returned.
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status_t media_realtime_init_image(image_id image, uint32 flags);
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// Given a thread ID, and an optional indication of what the thread is
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// doing in "flags", prepare the thread for real-time media performance.
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// Currently, this means locking the thread stack, up to size_used bytes,
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// or all of it if 0 is passed. Typically, you will not be using all
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// 256 kB of the stack, so you should pass some smaller value you determine
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// from profiling the thread; typically in the 32-64kB range.
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// Return values are the same as for media_prepare_realtime_image().
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status_t media_realtime_init_thread(thread_id thread, size_t stack_used,
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uint32 flags);
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// A teeny bit of legacy preserved for BSoundFile from R3.
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// These came from the old MediaDefs.h; don't use them
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// unless you get them from BSoundFile.
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