* almost rewrote BMessageQueue; simplified code, removed over-extensive documentation,

cleanup.
* made BMessageQueue::IsLocked() const - the non-const version is still provided
  for binary compatibility.
* Both BMessageQueue::FindMessage() versions are now thread safe, the queue's BLocker
  is now mutable to allow for this.
* renamed BMessage::link to fQueueLink as the "Message4" implementation uses it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14955 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler
2005-11-16 13:01:59 +00:00
parent 02ed46b0de
commit 1ba67cc8c6
5 changed files with 234 additions and 468 deletions
+1 -1
View File
@@ -399,7 +399,7 @@ static BBlockCache *sMsgCache;
void da_swap_var_sized(dyn_array *da);
void da_swap_fixed_sized(dyn_array *da);
BMessage *link;
BMessage *fQueueLink;
int32 fTarget;
BMessage *fOriginal;
uint32 fChangeCount;
+45 -54
View File
@@ -1,65 +1,56 @@
//
// $Id: MessageQueue.h 1686 2002-10-26 18:59:16Z beveloper $
//
// This is the BMessageQueue interface for OpenBeOS. It has been created
// to be source and binary compatible with the BeOS version of
// BMessageQueue.
//
#ifndef _OPENBEOS_MESSAGEQUEUE_H
#define _OPENBEOS_MESSAGEQUEUE_H
/*
* Copyright 2001-2005, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _MESSAGE_QUEUE_H
#define _MESSAGE_QUEUE_H
#include <Locker.h>
#include <Message.h> /* For convenience */
#include <Message.h>
/* For convenience */
#ifdef USE_OPENBEOS_NAMESPACE
namespace OpenBeOS {
#endif
class BMessageQueue {
public:
BMessageQueue();
virtual ~BMessageQueue();
void AddMessage(BMessage *message);
void RemoveMessage(BMessage *message);
int32 CountMessages(void) const;
bool IsEmpty(void) const;
BMessage *FindMessage(int32 index) const;
BMessage *FindMessage(uint32 what, int32 index=0) const;
bool Lock(void);
void Unlock(void);
bool IsLocked(void);
public:
BMessageQueue();
virtual ~BMessageQueue();
BMessage *NextMessage(void);
void AddMessage(BMessage* message);
void RemoveMessage(BMessage* message);
private:
int32 CountMessages() const;
bool IsEmpty() const;
// Reserved space in the vtable for future changes to BMessageQueue
virtual void _ReservedMessageQueue1(void);
virtual void _ReservedMessageQueue2(void);
virtual void _ReservedMessageQueue3(void);
BMessageQueue(const BMessageQueue &);
BMessageQueue &operator=(const BMessageQueue &);
BMessage *fTheQueue;
BMessage *fQueueTail;
int32 fMessageCount;
BLocker fLocker;
// Reserved space for future changes to BMessageQueue
uint32 fReservedSpace[3];
BMessage* FindMessage(int32 index) const;
BMessage* FindMessage(uint32 what, int32 index = 0) const;
bool Lock();
void Unlock();
bool IsLocked() const;
BMessage *NextMessage();
private:
// Reserved space in the vtable for future changes to BMessageQueue
virtual void _ReservedMessageQueue1();
virtual void _ReservedMessageQueue2();
virtual void _ReservedMessageQueue3();
BMessageQueue(const BMessageQueue &);
BMessageQueue &operator=(const BMessageQueue &);
bool IsLocked();
// this needs to be exported for R5 compatibility and should
// be dropped as soon as possible
private:
BMessage* fHead;
BMessage* fTail;
int32 fMessageCount;
mutable BLocker fLock;
uint32 _reserved[3];
};
#ifdef USE_OPENBEOS_NAMESPACE
}
#endif
#endif // _OPENBEOS_MESSAGEQUEUE_H
#endif // _MESSAGE_QUEUE_H