Style fixes to IK, focus on docs

This commit is contained in:
John Scipione
2014-06-13 17:27:01 -04:00
parent 4a2260f21a
commit 1f424632be
34 changed files with 1141 additions and 1117 deletions
+36 -29
View File
@@ -1,6 +1,11 @@
/*
* Copyright 2004-2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT license.
* Copyright 2004-2009, Axel Dörfler, [email protected].
* Copyright 2014 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, [email protected]
* John Scipione, [email protected]
*/
#ifndef _SCROLL_VIEW_H
#define _SCROLL_VIEW_H
@@ -28,55 +33,57 @@ public:
virtual ~BScrollView();
static BArchivable* Instantiate(BMessage* archive);
virtual status_t Archive(BMessage* archive,
bool deep = true) const;
virtual status_t Archive(BMessage* archive, bool deep = true) const;
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
// Hook methods
virtual void AllAttached();
virtual void AllDetached();
virtual void Draw(BRect updateRect);
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void WindowActivated(bool active);
virtual void MakeFocus(bool state = true);
virtual void Draw(BRect updateRect);
virtual void FrameMoved(BPoint newPosition);
virtual void FrameResized(float newWidth, float newHeight);
virtual void MessageReceived(BMessage* message);
virtual void MouseDown(BPoint where);
virtual void MouseMoved(BPoint where, uint32 code,
const BMessage* dragMessage);
virtual void MouseUp(BPoint where);
virtual void WindowActivated(bool active);
// Size
virtual void GetPreferredSize(float* _width, float* _height);
virtual void ResizeToPreferred();
virtual void MakeFocus(bool focus = true);
virtual void GetPreferredSize(float* _width,
float* _height);
virtual BSize MinSize();
virtual BSize MaxSize();
virtual BSize PreferredSize();
virtual void ResizeToPreferred();
virtual void FrameMoved(BPoint position);
virtual void FrameResized(float width, float height);
virtual void MessageReceived(BMessage* message);
virtual void MouseDown(BPoint point);
virtual void MouseUp(BPoint point);
virtual void MouseMoved(BPoint point, uint32 code,
const BMessage* dragMessage);
// BScrollView
// BScrollBar
BScrollBar* ScrollBar(orientation posture) const;
virtual void SetBorder(border_style border);
virtual void SetBorder(border_style border);
border_style Border() const;
virtual status_t SetBorderHighlighted(bool state);
virtual status_t SetBorderHighlighted(bool highlight);
bool IsBorderHighlighted() const;
void SetTarget(BView* target);
BView* Target() const;
// Scripting
virtual BHandler* ResolveSpecifier(BMessage* message,
virtual BHandler* ResolveSpecifier(BMessage* message,
int32 index, BMessage* specifier,
int32 form, const char* property);
virtual status_t GetSupportedSuites(BMessage* data);
int32 what, const char* property);
virtual status_t GetSupportedSuites(BMessage* message);
virtual status_t Perform(perform_code d, void* arg);
virtual status_t Perform(perform_code d, void* arg);
protected:
virtual void LayoutInvalidated(bool descendants = false);