* Added BSplitView drawing code to ControlLook.
* BSplitView uses ControlLook to draw itself. * Small refactoring in SplitLayout to implement IsAboveSplitter(BPoint). * BSplitView updates the view cursor when the mouse is above a splitter. * Standard splitter size is now 6 pixels, which is a bit easer to hit. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31137 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -208,6 +208,13 @@ public:
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const rgb_color& base, uint32 flags = 0,
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uint32 borders = B_ALL_BORDERS);
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/*virtual*/ void DrawSplitter(BView* view, BRect& rect,
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const BRect& updateRect,
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const rgb_color& base,
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enum orientation orientation,
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uint32 flags = 0,
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uint32 borders = B_ALL_BORDERS);
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// various borders
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virtual void DrawBorder(BView* view, BRect& rect,
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