Storage Kit: Streamline CharStream and make it use BString.

This commit is contained in:
Augustin Cavalier
2026-04-07 17:57:19 -04:00
parent 104eaabf01
commit 2168280fac
12 changed files with 118 additions and 215 deletions
+101
View File
@@ -0,0 +1,101 @@
/*
* Copyright 2002-2026, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _CHAR_STREAM_H
#define _CHAR_STREAM_H
#include <String.h>
namespace BPrivate {
//! Manages a stream of characters.
class CharStream {
public:
CharStream(const BString& source)
:
fString(source),
fPos(0)
{
}
inline char Get();
inline void Unget();
inline status_t SetTo(const BString& source);
inline bool IsEmpty() const;
inline int32 Pos() const { return fPos; }
private:
BString fString;
int32 fPos;
};
/*! Returns the next character in the stream.
Also increments the position in the stream. Call Unget() to
undo this operation.
If the end of the stream has been reached, the position marker
is still incremented, but an end of text char (\c 0x03) is returned.
*/
char
CharStream::Get()
{
if (fPos < fString.Length())
return fString[fPos++];
fPos++;
return 0x3;
}
/*! Shifts the stream position back one character. */
void
CharStream::Unget()
{
if (fPos > 0) {
fPos--;
return;
}
throw (status_t)B_BUFFER_OVERFLOW;
}
/*! \brief Reinitializes the character stream to the given string
The stream position is reset to the beginning of the stream.
\param string The new character string to be streamed
\return Returns \c B_OK
*/
status_t
CharStream::SetTo(const BString& string)
{
fString = string;
fPos = 0;
return B_OK;
}
/*! \brief Returns \c true if there are no more characters in the stream.
If the stream is unitialized, \c true is also returned.
*/
bool
CharStream::IsEmpty() const
{
return fPos >= fString.Length();
}
} // namespace BPrivate
#endif // _CHAR_STREAM_H
@@ -1,56 +0,0 @@
//----------------------------------------------------------------------
// This software is part of the Haiku distribution and is covered
// by the MIT License.
//---------------------------------------------------------------------
/*!
\file sniffer/CharStream.h
Character stream class
*/
#ifndef _SNIFFER_CHAR_STREAM_H
#define _SNIFFER_CHAR_STREAM_H
#include <SupportDefs.h>
#include <string>
namespace BPrivate {
namespace Storage {
namespace Sniffer {
//! Manages a stream of characters
/*! CharStream is used by the scanner portion of the parser, which is implemented
in TokenStream::SetTo().
It's also used by BPrivate::TRoster while parsing through the the
roster's RosterSettings file.
*/
class CharStream {
public:
CharStream(const std::string &string);
CharStream();
virtual ~CharStream();
status_t SetTo(const std::string &string);
void Unset();
status_t InitCheck() const;
bool IsEmpty() const;
size_t Pos() const;
const std::string& String() const;
char Get();
void Unget();
private:
std::string fString;
size_t fPos;
status_t fCStatus;
CharStream(const CharStream &ref);
CharStream& operator=(const CharStream &ref);
};
}; // namespace Sniffer
}; // namespace Storage
}; // namespace BPrivate
#endif // _SNIFFER_CHAR_STREAM_H