Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15127 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -148,7 +148,7 @@ WinBorder::~WinBorder()
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//! redraws a certain section of the window border
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//! redraws a certain section of the window border
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void
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void
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WinBorder::Draw(const BRect &r)
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WinBorder::Draw(const BRect& updateRect)
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{
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{
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#ifdef DEBUG_WINBORDER
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#ifdef DEBUG_WINBORDER
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printf("WinBorder(%s)::Draw() : ", Name());
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printf("WinBorder(%s)::Draw() : ", Name());
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@@ -157,12 +157,8 @@ WinBorder::Draw(const BRect &r)
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// if we have a visible region, it is decorator's one.
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// if we have a visible region, it is decorator's one.
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if (fDecorator) {
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if (fDecorator) {
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if (GetRootLayer()->Focus() == this)
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fDecorator->SetFocus(GetRootLayer()->Focus() == this);
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fDecorator->SetFocus(true);
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fDecorator->Draw(updateRect);
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else
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fDecorator->SetFocus(false);
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fDecorator->Draw(r);
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}
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}
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}
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}
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@@ -201,8 +197,7 @@ WinBorder::MoveBy(float x, float y)
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GetRootLayer()->Unlock();
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GetRootLayer()->Unlock();
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}
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}
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Window()->HandleDirectConnection(B_DIRECT_START|B_BUFFER_MOVED);
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Window()->HandleDirectConnection(B_DIRECT_START | B_BUFFER_MOVED);
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} else {
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} else {
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// just offset to the new position
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// just offset to the new position
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if (fDecorator)
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if (fDecorator)
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@@ -215,7 +210,7 @@ WinBorder::MoveBy(float x, float y)
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BMessage msg(B_WINDOW_MOVED);
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BMessage msg(B_WINDOW_MOVED);
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msg.AddInt64("when", system_time());
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msg.AddInt64("when", system_time());
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msg.AddPoint("where", Frame().LeftTop());
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msg.AddPoint("where", Frame().LeftTop());
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Window()->SendMessageToClient(&msg, B_NULL_TOKEN);
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Window()->SendMessageToClient(&msg);
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}
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}
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@@ -258,7 +253,7 @@ WinBorder::ResizeBy(float x, float y)
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GetRootLayer()->Unlock();
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GetRootLayer()->Unlock();
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}
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}
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Window()->HandleDirectConnection(B_DIRECT_START|B_BUFFER_RESIZED);
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Window()->HandleDirectConnection(B_DIRECT_START | B_BUFFER_RESIZED);
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} else {
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} else {
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if (fDecorator)
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if (fDecorator)
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fDecorator->ResizeBy(x, y);
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fDecorator->ResizeBy(x, y);
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@@ -272,7 +267,7 @@ WinBorder::ResizeBy(float x, float y)
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msg.AddInt64("when", system_time());
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msg.AddInt64("when", system_time());
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msg.AddInt32("width", frame.IntegerWidth());
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msg.AddInt32("width", frame.IntegerWidth());
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msg.AddInt32("height", frame.IntegerHeight());
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msg.AddInt32("height", frame.IntegerHeight());
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Window()->SendMessageToClient(&msg, B_NULL_TOKEN);
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Window()->SendMessageToClient(&msg);
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}
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}
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@@ -597,7 +592,7 @@ WinBorder::WorkspaceActivated(int32 index, bool active)
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activatedMsg.AddInt32("workspace", index);
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activatedMsg.AddInt32("workspace", index);
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activatedMsg.AddBool("active", active);
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activatedMsg.AddBool("active", active);
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Window()->SendMessageToClient(&activatedMsg, B_NULL_TOKEN);
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Window()->SendMessageToClient(&activatedMsg);
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}
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}
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@@ -611,7 +606,7 @@ WinBorder::WorkspacesChanged(uint32 oldWorkspaces, uint32 newWorkspaces)
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changedMsg.AddInt32("old", oldWorkspaces);
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changedMsg.AddInt32("old", oldWorkspaces);
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changedMsg.AddInt32("new", newWorkspaces);
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changedMsg.AddInt32("new", newWorkspaces);
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Window()->SendMessageToClient(&changedMsg, B_NULL_TOKEN);
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Window()->SendMessageToClient(&changedMsg);
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}
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}
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@@ -620,7 +615,7 @@ WinBorder::Activated(bool active)
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{
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{
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BMessage msg(B_WINDOW_ACTIVATED);
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BMessage msg(B_WINDOW_ACTIVATED);
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msg.AddBool("active", active);
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msg.AddBool("active", active);
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Window()->SendMessageToClient(&msg, B_NULL_TOKEN);
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Window()->SendMessageToClient(&msg);
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}
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}
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@@ -811,30 +806,29 @@ void
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WinBorder::RequestClientRedraw(const BRegion &invalid)
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WinBorder::RequestClientRedraw(const BRegion &invalid)
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{
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{
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BRegion updateReg(fTopLayer->FullVisible());
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BRegion updateReg(fTopLayer->FullVisible());
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updateReg.IntersectWith(&invalid);
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updateReg.IntersectWith(&invalid);
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if (updateReg.CountRects() > 0) {
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if (updateReg.CountRects() == 0)
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fCumulativeRegion.Include(&updateReg);
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return;
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if (fUpdateRequestsEnabled && !InUpdate() && !fRequestSent) {
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fInUpdateRegion = fCumulativeRegion;
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fRequestSent = true; // this is here to avoid a possible de-synchronization
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BMessage msg;
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fCumulativeRegion.Include(&updateReg);
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msg.what = _UPDATE_;
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BRect rect(fInUpdateRegion.Frame());
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if (fUpdateRequestsEnabled && !InUpdate() && !fRequestSent) {
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ConvertFromScreen(&rect);
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fInUpdateRegion = fCumulativeRegion;
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msg.AddRect("_rect", rect );
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fRequestSent = true; // this is here to avoid a possible de-synchronization
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msg.AddRect("debug_rect", fInUpdateRegion.Frame());
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if (Window()->SendMessageToClient(&msg) == B_OK) {
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BRect rect(fInUpdateRegion.Frame());
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fCumulativeRegion.MakeEmpty();
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ConvertFromScreen(&rect);
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}
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else {
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BMessage msg(_UPDATE_);
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fRequestSent = false;
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msg.AddRect("_rect", rect);
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fInUpdateRegion.MakeEmpty();
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msg.AddRect("debug_rect", fInUpdateRegion.Frame());
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}
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if (Window()->SendMessageToClient(&msg) == B_OK) {
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fCumulativeRegion.MakeEmpty();
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} else {
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fRequestSent = false;
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fInUpdateRegion.MakeEmpty();
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}
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}
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}
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}
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}
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}
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