Merged signals-merge branch into trunk with the following changes:
* Reorganized the kernel locking related to threads and teams. * We now discriminate correctly between process and thread signals. Signal handlers have been moved to teams. Fixes #5679. * Implemented real-time signal support, including signal queuing, SA_SIGINFO support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition of the real-time signal range. Closes #1935 and #2695. * Gave SIGBUS a separate signal number. Fixes #6704. * Implemented <time.h> clock and timer support, and fixed/completed alarm() and [set]itimer(). Closes #5682. * Implemented support for thread cancellation. Closes #5686. * Moved send_signal() from <signal.h> to <OS.h>. Fixes #7554. * Lots over smaller more or less related changes. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42116 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -476,17 +476,12 @@ int
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dup_foreign_fd(team_id fromTeam, int fd, bool kernel)
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{
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// get the I/O context for the team in question
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InterruptsSpinLocker teamsLocker(gTeamSpinlock);
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Team* team = team_get_team_struct_locked(fromTeam);
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Team* team = Team::Get(fromTeam);
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if (team == NULL)
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return B_BAD_TEAM_ID;
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BReference<Team> teamReference(team, true);
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io_context* fromContext = team->io_context;
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vfs_get_io_context(fromContext);
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teamsLocker.Unlock();
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CObjectDeleter<io_context> _(fromContext, vfs_put_io_context);
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// get the file descriptor
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file_descriptor* descriptor = get_fd(fromContext, fd);
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