diff --git a/src/apps/cortex/addons/AudioAdapter/makefile b/src/apps/cortex/addons/AudioAdapter/makefile deleted file mode 100644 index f31d4e209b..0000000000 --- a/src/apps/cortex/addons/AudioAdapter/makefile +++ /dev/null @@ -1,115 +0,0 @@ -## BeOS Generic Makefile v2.01 ## - -## Fill in this file to specify the project being created, and the referenced -## makefile-engine will do all of the hard work for you. This handles both -## Intel and PowerPC builds of the BeOS. - -## Application Specific Settings --------------------------------------------- - -# specify the name of the binary -NAME= AudioAdapter.media_addon - -# specify the type of binary -# APP: Application -# SHARED: Shared library or add-on -# STATIC: Static library archive -# DRIVER: Kernel Driver -TYPE= SHARED - -# add support for new Pe and Eddie features -# to fill in generic makefile - -#%{ -# @src->@ - -# specify the source files to use -# full paths or paths relative to the makefile can be included -# all files, regardless of directory, will have their object -# files created in the common object directory. -# Note that this means this makefile will not work correctly -# if two source files with the same name (source.c or source.cpp) -# are included from different directories. Also note that spaces -# in folder names do not work well with this makefile. -SRCS= AudioAdapterAddOn.cpp \ - AudioAdapterNode.cpp \ - AudioAdapterParams.cpp \ - ../audioOps/AudioAdapterOp.cpp \ - ../common/AudioBuffer.cpp \ - ../common/AudioFilterNode.cpp \ - ../common/IParameterSet.cpp \ - ../common/RawBuffer.cpp \ - ../common/SoundUtils.cpp - -# specify the resource files to use -# full path or a relative path to the resource file can be used. -RSRCS= - -# @<-src@ -#%} - -# end support for Pe and Eddie - -# specify additional libraries to link against -# there are two acceptable forms of library specifications -# - if your library follows the naming pattern of: -# libXXX.so or libXXX.a you can simply specify XXX -# library: libbe.so entry: be -# -# - if your library does not follow the standard library -# naming scheme you need to specify the path to the library -# and it's name -# library: my_lib.a entry: my_lib.a or path/my_lib.a -LIBS= be media - -# specify additional paths to directories following the standard -# libXXX.so or libXXX.a naming scheme. You can specify full paths -# or paths relative to the makefile. The paths included may not -# be recursive, so include all of the paths where libraries can -# be found. Directories where source files are found are -# automatically included. -LIBPATHS= - -# additional paths to look for system headers -# thes use the form: #include
-# source file directories are NOT auto-included here -SYSTEM_INCLUDE_PATHS = - -# additional paths to look for local headers -# thes use the form: #include "header" -# source file directories are automatically included -LOCAL_INCLUDE_PATHS = - -# specify the level of optimization that you desire -# NONE, SOME, FULL -OPTIMIZE= FULL - -# specify any preprocessor symbols to be defined. The symbols -# will be set to a value of 1. For example specify DEBUG if you want -# DEBUG=1 to be set when compiling. -DEFINES= DEBUG=1 - -# specify special warning levels -# if unspecified default warnings will be used -# NONE = supress all warnings -# ALL = enable all warnings -WARNINGS = ALL - -# specify whether image symbols will be created -# so that stack crawls in the debugger are meaningful -# if TRUE symbols will be created -SYMBOLS = TRUE - -# specify debug settings -# if TRUE will allow application to be run from -# a source-level debugger -DEBUGGER = #TRUE - -# specify additional compiler flags for all files -COMPILER_FLAGS = -I../audioOps - -# specify additional linker flags -LINKER_FLAGS = - - -## include the makefile-engine -include /boot/develop/etc/makefile-engine diff --git a/src/apps/cortex/addons/Flanger/makefile b/src/apps/cortex/addons/Flanger/makefile deleted file mode 100644 index 1d62be348e..0000000000 --- a/src/apps/cortex/addons/Flanger/makefile +++ /dev/null @@ -1,113 +0,0 @@ -## BeOS Generic Makefile v2.01 ## - -## Fill in this file to specify the project being created, and the referenced -## makefile-engine will do all of the hard work for you. This handles both -## Intel and PowerPC builds of the BeOS. - -## Application Specific Settings --------------------------------------------- - -# specify the name of the binary -NAME= Flanger.media_addon - -# specify the type of binary -# APP: Application -# SHARED: Shared library or add-on -# STATIC: Static library archive -# DRIVER: Kernel Driver -TYPE= SHARED - -# add support for new Pe and Eddie features -# to fill in generic makefile - -#%{ -# @src->@ - -# specify the source files to use -# full paths or paths relative to the makefile can be included -# all files, regardless of directory, will have their object -# files created in the common object directory. -# Note that this means this makefile will not work correctly -# if two source files with the same name (source.c or source.cpp) -# are included from different directories. Also note that spaces -# in folder names do not work well with this makefile. -SRCS= FlangerApp.cpp \ - FlangerAddOn.cpp \ - FlangerNode.cpp \ - ../common/AudioBuffer.cpp \ - ../common/MediaNodeControlApp.cpp \ - ../common/RawBuffer.cpp \ - ../common/SoundUtils.cpp - -# specify the resource files to use -# full path or a relative path to the resource file can be used. -RSRCS= - -# @<-src@ -#%} - -# end support for Pe and Eddie - -# specify additional libraries to link against -# there are two acceptable forms of library specifications -# - if your library follows the naming pattern of: -# libXXX.so or libXXX.a you can simply specify XXX -# library: libbe.so entry: be -# -# - if your library does not follow the standard library -# naming scheme you need to specify the path to the library -# and it's name -# library: my_lib.a entry: my_lib.a or path/my_lib.a -LIBS= be media - -# specify additional paths to directories following the standard -# libXXX.so or libXXX.a naming scheme. You can specify full paths -# or paths relative to the makefile. The paths included may not -# be recursive, so include all of the paths where libraries can -# be found. Directories where source files are found are -# automatically included. -LIBPATHS= - -# additional paths to look for system headers -# thes use the form: #include
-# source file directories are NOT auto-included here -SYSTEM_INCLUDE_PATHS = - -# additional paths to look for local headers -# thes use the form: #include "header" -# source file directories are automatically included -LOCAL_INCLUDE_PATHS = - -# specify the level of optimization that you desire -# NONE, SOME, FULL -OPTIMIZE= FULL - -# specify any preprocessor symbols to be defined. The symbols -# will be set to a value of 1. For example specify DEBUG if you want -# DEBUG=1 to be set when compiling. -DEFINES= DEBUG=1 - -# specify special warning levels -# if unspecified default warnings will be used -# NONE = supress all warnings -# ALL = enable all warnings -WARNINGS = ALL - -# specify whether image symbols will be created -# so that stack crawls in the debugger are meaningful -# if TRUE symbols will be created -SYMBOLS = TRUE - -# specify debug settings -# if TRUE will allow application to be run from -# a source-level debugger -DEBUGGER = #TRUE - -# specify additional compiler flags for all files -COMPILER_FLAGS = - -# specify additional linker flags -LINKER_FLAGS = - - -## include the makefile-engine -include /boot/develop/etc/makefile-engine diff --git a/src/apps/cortex/addons/LoggingConsumer/makefile b/src/apps/cortex/addons/LoggingConsumer/makefile deleted file mode 100644 index af47b51a43..0000000000 --- a/src/apps/cortex/addons/LoggingConsumer/makefile +++ /dev/null @@ -1,121 +0,0 @@ -## BeOS Generic Makefile v2.01 ## - -## Fill in this file to specify the project being created, and the referenced -## makefile-engine will do all of the hard work for you. This handles both -## Intel and PowerPC builds of the BeOS. - -## Application Specific Settings --------------------------------------------- - -# specify the name of the binary -NAME= LoggingConsumer.media_addon - -# specify the type of binary -# APP: Application -# SHARED: Shared library or add-on -# STATIC: Static library archive -# DRIVER: Kernel Driver -TYPE= SHARED - -# add support for new Pe and Eddie features -# to fill in generic makefile - -#%{ -# @src->@ - -# specify the source files to use -# full paths or paths relative to the makefile can be included -# all files, regardless of directory, will have their object -# files created in the common object directory. -# Note that this means this makefile will not work correctly -# if two source files with the same name (source.c or source.cpp) -# are included from different directories. Also note that spaces -# in folder names do not work well with this makefile. -SRCS= LoggingConsumerApp.cpp \ - LoggingConsumerAddOn.cpp \ - ../common/MediaNodeControlApp.cpp \ - NodeHarnessApp.cpp \ - NodeHarnessWin.cpp \ - LogWriter.cpp \ - LoggingConsumer.cpp - -# specify the resource files to use -# full path or a relative path to the resource file can be used. -RSRCS= - -# @<-src@ -#%} - -# end support for Pe and Eddie - -# specify additional libraries to link against -# there are two acceptable forms of library specifications -# - if your library follows the naming pattern of: -# libXXX.so or libXXX.a you can simply specify XXX -# library: libbe.so entry: be -# -# - if your library does not follow the standard library -# naming scheme you need to specify the path to the library -# and it's name -# library: my_lib.a entry: my_lib.a or path/my_lib.a -LIBS= be media - -# specify additional paths to directories following the standard -# libXXX.so or libXXX.a naming scheme. You can specify full paths -# or paths relative to the makefile. The paths included may not -# be recursive, so include all of the paths where libraries can -# be found. Directories where source files are found are -# automatically included. -LIBPATHS= - -# additional paths to look for system headers -# thes use the form: #include
-# source file directories are NOT auto-included here -SYSTEM_INCLUDE_PATHS = - -# additional paths to look for local headers -# thes use the form: #include "header" -# source file directories are automatically included -LOCAL_INCLUDE_PATHS = - -# specify the level of optimization that you desire -# NONE, SOME, FULL -OPTIMIZE= FULL - -# specify any preprocessor symbols to be defined. The symbols -# will be set to a value of 1. For example specify DEBUG if you want -# DEBUG=1 to be set when compiling. -DEFINES= DEBUG=1 - -# specify special warning levels -# if unspecified default warnings will be used -# NONE = supress all warnings -# ALL = enable all warnings -WARNINGS = ALL - -# specify whether image symbols will be created -# so that stack crawls in the debugger are meaningful -# if TRUE symbols will be created -SYMBOLS = TRUE - -# specify debug settings -# if TRUE will allow application to be run from -# a source-level debugger -DEBUGGER = #TRUE - -# specify additional compiler flags for all files -COMPILER_FLAGS = - -# specify additional linker flags -LINKER_FLAGS = - - -## include the makefile-engine -include /boot/develop/etc/makefile-engine - -## add some dependencies for this project -$(OBJ_DIR)/LogWriter.o: LogWriter.cpp LogWriter.h -$(OBJ_DIR)/LoggingConsumer.o: LoggingConsumer.cpp LoggingConsumer.h LogWriter.h -$(OBJ_DIR)/LoggingConsumerApp.o: LoggingConsumerApp.cpp NodeHarnessApp.h -$(OBJ_DIR)/NodeHarnessApp.o: NodeHarnessApp.cpp NodeHarnessApp.h NodeHarnessWin.h -$(OBJ_DIR)/NodeHarnessWin.o: NodeHarnessWin.cpp NodeHarnessWin.h \ - LoggingConsumer.h LogWriter.h