WindowScreen implemented by Caz and myself, fully working (well, at least with the pageflipper demo) on BeOS R5.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7112 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -19,8 +19,9 @@ SharedLibrary game :
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GSUtility.cpp
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GSUtility.cpp
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;
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;
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# Hack to have DirectWindow.cpp include the R5 <Window .h> header.
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# Hack to have DirectWindow.cpp and WindowScreen.cpp include the R5 <Window .h> header.
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PrependObjectHdrs DirectWindow.cpp : /boot/develop/headers/be/interface ;
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PrependObjectHdrs DirectWindow.cpp : /boot/develop/headers/be/interface ;
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PrependObjectHdrs WindowScreen.cpp : /boot/develop/headers/be/interface ;
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LinkSharedOSLibs libgame.so :
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LinkSharedOSLibs libgame.so :
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be libmedia.so
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be libmedia.so
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+879
-52
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