From 28f0e47c1a72015325cd714cbdfecaab228dd562 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stephan=20A=C3=9Fmus?= Date: Wed, 21 Dec 2005 11:22:48 +0000 Subject: [PATCH] fix B_SUBPIXEL_PRECISE usage, animation in BitmapDrawing is smooth again git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15635 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/ViewLayer.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/servers/app/ViewLayer.cpp b/src/servers/app/ViewLayer.cpp index 98c4e7a3cf..fa9f928dad 100644 --- a/src/servers/app/ViewLayer.cpp +++ b/src/servers/app/ViewLayer.cpp @@ -65,6 +65,9 @@ ViewLayer::ViewLayer(BRect frame, const char* name, fFrame.top = float((int32)fFrame.top); fFrame.right = float((int32)fFrame.right); fFrame.bottom = float((int32)fFrame.bottom); + + if (fDrawState) + fDrawState->SetSubPixelPrecise(fFlags & B_SUBPIXEL_PRECISE); } // destructor