* Rewrote shortkey handling - it now actually works as expected.
* Some work on _DetermineTarget(), more to come. * Minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14869 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -259,6 +259,7 @@ public:
|
||||
// Private or reserved ---------------------------------------------------------
|
||||
private:
|
||||
typedef BLooper inherited;
|
||||
class Shortcut;
|
||||
|
||||
friend class BApplication;
|
||||
friend class BBitmap;
|
||||
@@ -287,7 +288,7 @@ private:
|
||||
BWindow &operator=(BWindow&);
|
||||
|
||||
BWindow(BRect frame, int32 bitmapToken);
|
||||
void InitData(BRect frame, const char* title,
|
||||
void _InitData(BRect frame, const char* title,
|
||||
window_look look, window_feel feel,
|
||||
uint32 flags, uint32 workspace,
|
||||
int32 bitmapToken = -1);
|
||||
@@ -307,9 +308,9 @@ private:
|
||||
drawing_mode dragMode,
|
||||
BHandler* reply_to);
|
||||
*/
|
||||
void prepareView(BView* aView); // changed from view_builder(BView* a_view);
|
||||
void attachView(BView* aView); // changed from attach_builder(BView* a_view);
|
||||
void detachView(BView* aView); // changed from detach_builder(BView* a_view);
|
||||
void prepareView(BView* aView);
|
||||
void attachView(BView* aView);
|
||||
void detachView(BView* aView);
|
||||
//int32 get_server_token() const;
|
||||
BMessage *extract_drop(BMessage* an_event, BHandler* *target);
|
||||
//void movesize(uint32 opcode, float h, float v);
|
||||
@@ -334,16 +335,16 @@ private:
|
||||
//void post_message(BMessage* message);
|
||||
//void SetLocalTitle(const char* new_title);
|
||||
//void enable_pulsing(bool enable);
|
||||
BHandler *determine_target(BMessage* msg, BHandler* target, bool pref);
|
||||
BHandler *_DetermineTarget(BMessage* message, BHandler* target);
|
||||
//void kb_navigate();
|
||||
//void navigate_to_next(int32 direction, bool group = false);
|
||||
//void set_focus(BView* focus, bool notify_input_server); // what does notify_input_server mean??? why???
|
||||
bool InUpdate();
|
||||
void DequeueAll();
|
||||
//bool find_token_and_handler(BMessage* msg, int32* token, BHandler* *handler);
|
||||
window_type composeType(window_look look, // changed from: compose_type(...)
|
||||
window_type _ComposeType(window_look look,
|
||||
window_feel feel) const;
|
||||
void decomposeType(window_type type, // changed from: decompose_type(...)
|
||||
void _DecomposeType(window_type type,
|
||||
window_look* look,
|
||||
window_feel* feel) const;
|
||||
|
||||
@@ -353,7 +354,7 @@ private:
|
||||
void BuildTopView();
|
||||
void setFocus(BView *focusView, bool notifyIputServer = false);
|
||||
|
||||
int32 findShortcut(uint32 key, uint32 modifiers);
|
||||
Shortcut* _FindShortcut(uint32 key, uint32 modifiers);
|
||||
bool findHandler(BView* start, BHandler* handler);
|
||||
BView* findView(BView* aView, const char* viewName) const;
|
||||
BView* findView(BView* aView, BPoint point) const;
|
||||
@@ -386,13 +387,13 @@ private:
|
||||
uint32 fFlags;
|
||||
|
||||
uint32 _unused0[2];
|
||||
BView *top_view;
|
||||
BView *fTopView;
|
||||
BView *fFocus;
|
||||
BView *fLastMouseMovedView;
|
||||
uint32 _unused1;
|
||||
BMenuBar *fKeyMenuBar;
|
||||
BButton *fDefaultButton;
|
||||
BList accelList;
|
||||
BList fShortcuts;
|
||||
int32 fTopViewToken;
|
||||
bool fPulseEnabled;
|
||||
bool fViewsNeedPulse; // not yet used
|
||||
|
||||
Reference in New Issue
Block a user