Added license to a number of files

More work on Desktop and DesktopClasses
minor API tweak to DisplayDriver
Added conditional compilation stuff to AppServer.cpp for debugging purposes
TokenHandler now uses BLockers instead of semaphores for locking
Can now run the server and see something


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2717 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm
2003-02-15 15:28:22 +00:00
parent ade5705f88
commit 2939a1dcc8
25 changed files with 416 additions and 100 deletions
+4 -3
View File
@@ -21,6 +21,7 @@
//
// File Name: ScreenDriver.cpp
// Author: DarkWyrm <[email protected]>
// Gabe Yoder <[email protected]>
// Description: BWindowScreen graphics module
//
//------------------------------------------------------------------------------
@@ -1220,12 +1221,12 @@ void ScreenDriver::SetPixelPattern(int x, int y, uint8 *pattern, uint8 patternin
if(fbuffer->IsConnected())
{
uint64 *p64=(uint64*)pattern;
// uint64 *p64=(uint64*)pattern;
// check for transparency in mask. If transparent, we can quit here
bool transparent_bit=
( *p64 & ~((uint64)2 << (32-patternindex)))?true:false;
// bool transparent_bit=
// ( *p64 & ~((uint64)2 << (32-patternindex)))?true:false;
// bool highcolor_bit=
// ( *p64 & ~((uint64)2 << (64-patternindex)))?true:false;