Followed Marcus' suggestion and made fHeight mutable - not nice, but cleaner
than casting away the const. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14614 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -262,7 +262,7 @@ friend void _font_control_(BFont*, int32, void*);
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uint8 fEncoding;
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uint8 fEncoding;
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uint16 fFace;
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uint16 fFace;
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uint32 fFlags;
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uint32 fFlags;
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font_height fHeight;
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mutable font_height fHeight;
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uint32 _reserved[3];
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uint32 _reserved[3];
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void SetPacket(void *packet) const;
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void SetPacket(void *packet) const;
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@@ -355,4 +355,4 @@ bool unicode_block::operator!=(const unicode_block &block) const {
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return ((fData[0] != block.fData[0]) || (fData[1] != block.fData[1]));
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return ((fData[0] != block.fData[0]) || (fData[1] != block.fData[1]));
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}
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}
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#endif
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#endif /* _FONT_H_ */
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@@ -1026,8 +1026,9 @@ BFont::GetHeight(font_height *_height) const
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|| code != SERVER_TRUE)
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|| code != SERVER_TRUE)
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return;
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return;
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// who put that "const" to this method? :-)
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// Who put that "const" to this method? :-)
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link.Read<font_height>(const_cast<font_height *>(&fHeight));
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// We made fHeight mutable for this, but we should drop the "const" when we can
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link.Read<font_height>(&fHeight);
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}
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}
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*_height = fHeight;
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*_height = fHeight;
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