PicturePlayer: Use C++ virtual interface instead of C function table
Also use C function table instead of `void*` table function casts. Improve type safety and readability. Change-Id: Ie5f544b5c2bb9f2333fe3353462325dbfb4453ec Reviewed-on: https://review.haiku-os.org/c/haiku/+/9656 Reviewed-by: Adrien Destugues <[email protected]> Tested-by: Commit checker robot <[email protected]> Reviewed-by: waddlesplash <[email protected]>
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@@ -32,78 +32,184 @@ class Layer;
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namespace BPrivate {
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struct picture_player_callbacks {
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void (*move_pen_by)(void* userData, const BPoint& where);
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void (*stroke_line)(void* userData, const BPoint& start, const BPoint& end);
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void (*draw_rect)(void* userData, const BRect& rect, bool fill);
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void (*draw_round_rect)(void* userData, const BRect& rect,
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const BPoint& radii, bool fill);
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void (*draw_bezier)(void* userData, const BPoint controlPoints[4], bool fill);
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void (*draw_arc)(void* userData, const BPoint& center, const BPoint& radii,
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float startTheta, float arcTheta, bool fill);
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void (*draw_ellipse)(void* userData, const BRect& rect, bool fill);
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void (*draw_polygon)(void* userData, size_t numPoints,
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const BPoint points[], bool isClosed, bool fill);
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void (*draw_shape)(void* userData, const BShape& shape, bool fill);
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void (*draw_string)(void* userData, const char* string, size_t length,
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float spaceEscapement, float nonSpaceEscapement);
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void (*draw_pixels)(void* userData, const BRect& source,
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const BRect& destination, uint32 width, uint32 height,
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size_t bytesPerRow, color_space pixelFormat, uint32 flags,
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const void* data, size_t length);
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void (*draw_picture)(void* userData, const BPoint& where, int32 token);
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void (*set_clipping_rects)(void* userData, size_t numRects,
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const clipping_rect rects[]);
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void (*clip_to_picture)(void* userData, int32 token,
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const BPoint& where, bool clipToInverse);
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void (*push_state)(void* userData);
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void (*pop_state)(void* userData);
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void (*enter_state_change)(void* userData);
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void (*exit_state_change)(void* userData);
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void (*enter_font_state)(void* userData);
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void (*exit_font_state)(void* userData);
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void (*set_origin)(void* userData, const BPoint& origin);
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void (*set_pen_location)(void* userData, const BPoint& location);
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void (*set_drawing_mode)(void* userData, drawing_mode mode);
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void (*set_line_mode)(void* userData, cap_mode capMode, join_mode joinMode,
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struct picture_player_callbacks_compat {
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/* 0 */ void (*nop)(void* user);
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/* 1 */ void (*move_pen_by)(void* user, BPoint delta);
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/* 2 */ void (*stroke_line)(void* user, BPoint start, BPoint end);
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/* 3 */ void (*stroke_rect)(void* user, BRect rect);
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/* 4 */ void (*fill_rect)(void* user, BRect rect);
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/* 5 */ void (*stroke_round_rect)(void* user, BRect rect, BPoint radii);
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/* 6 */ void (*fill_round_rect)(void* user, BRect rect, BPoint radii);
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/* 7 */ void (*stroke_bezier)(void* user, BPoint* control);
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/* 8 */ void (*fill_bezier)(void* user, BPoint* control);
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/* 9 */ void (*stroke_arc)(void* user, BPoint center, BPoint radii, float startTheta,
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float arcTheta);
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/* 10 */ void (*fill_arc)(void* user, BPoint center, BPoint radii, float startTheta,
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float arcTheta);
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/* 11 */ void (*stroke_ellipse)(void* user, BPoint center, BPoint radii);
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/* 12 */ void (*fill_ellipse)(void* user, BPoint center, BPoint radii);
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/* 13 */ void (*stroke_polygon)(void* user, int32 numPoints, const BPoint* points,
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bool isClosed);
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/* 14 */ void (*fill_polygon)(void* user, int32 numPoints, const BPoint* points,
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bool isClosed);
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// Called "Reserved" in BeBook
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/* 15 */ void (*stroke_shape)(void* user, const BShape *shape);
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// Called "Reserved" in BeBook
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/* 16 */ void (*fill_shape)(void* user, const BShape *shape);
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/* 17 */ void (*draw_string)(void* user, const char* string, float deltax, float deltay);
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/* 18 */ void (*draw_pixels)(void* user, BRect src, BRect dest, int32 width, int32 height,
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int32 bytesPerRow, int32 pixelFormat, int32 flags, const void* data);
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// Called "Reserved" in BeBook
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/* 19 */ void (*draw_picture)(void* user, BPoint where, int32 token);
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/* 20 */ void (*set_clipping_rects)(void* user, const BRect* rects, uint32 numRects);
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// Called "Reserved" in BeBook
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/* 21 */ void (*clip_to_picture)(void* user, int32 token, BPoint point,
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bool clip_to_inverse_picture);
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/* 22 */ void (*push_state)(void* user);
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/* 23 */ void (*pop_state)(void* user);
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/* 24 */ void (*enter_state_change)(void* user);
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/* 25 */ void (*exit_state_change)(void* user);
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/* 26 */ void (*enter_font_state)(void* user);
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/* 27 */ void (*exit_font_state)(void* user);
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/* 28 */ void (*set_origin)(void* user, BPoint pt);
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/* 29 */ void (*set_pen_location)(void* user, BPoint pt);
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/* 30 */ void (*set_drawing_mode)(void* user, drawing_mode mode);
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/* 31 */ void (*set_line_mode)(void* user, cap_mode capMode, join_mode joinMode,
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float miterLimit);
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void (*set_pen_size)(void* userData, float size);
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void (*set_fore_color)(void* userData, const rgb_color& color);
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void (*set_back_color)(void* userData, const rgb_color& color);
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void (*set_stipple_pattern)(void* userData, const pattern& patter);
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void (*set_scale)(void* userData, float scale);
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void (*set_font_family)(void* userData, const char* familyName,
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size_t length);
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void (*set_font_style)(void* userData, const char* styleName,
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size_t length);
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void (*set_font_spacing)(void* userData, uint8 spacing);
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void (*set_font_size)(void* userData, float size);
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void (*set_font_rotation)(void* userData, float rotation);
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void (*set_font_encoding)(void* userData, uint8 encoding);
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void (*set_font_flags)(void* userData, uint32 flags);
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void (*set_font_shear)(void* userData, float shear);
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void (*set_font_face)(void* userData, uint16 face);
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void (*set_blending_mode)(void* userData, source_alpha alphaSourceMode,
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alpha_function alphaFunctionMode);
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void (*set_transform)(void* userData, const BAffineTransform& transform);
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void (*translate_by)(void* userData, double x, double y);
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void (*scale_by)(void* userData, double x, double y);
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void (*rotate_by)(void* userData, double angleRadians);
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void (*blend_layer)(void* userData, Layer* layer);
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void (*clip_to_rect)(void* userData, const BRect& rect, bool inverse);
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void (*clip_to_shape)(void* userData, int32 opCount, const uint32 opList[],
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int32 ptCount, const BPoint ptList[], bool inverse);
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void (*draw_string_locations)(void* userData, const char* string,
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size_t length, const BPoint locations[], size_t locationCount);
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void (*draw_rect_gradient)(void* userData, const BRect& rect, BGradient& gradient, bool fill);
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void (*draw_round_rect_gradient)(void* userData, const BRect& rect, const BPoint& radii, BGradient& gradient, bool fill);
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void (*draw_bezier_gradient)(void* userData, const BPoint controlPoints[4], BGradient& gradient, bool fill);
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void (*draw_arc_gradient)(void* userData, const BPoint& center, const BPoint& radii, float startTheta, float arcTheta, BGradient& gradient, bool fill);
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void (*draw_ellipse_gradient)(void* userData, const BRect& rect, BGradient& gradient, bool fill);
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void (*draw_polygon_gradient)(void* userData, size_t numPoints, const BPoint points[], bool isClosed, BGradient& gradient, bool fill);
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void (*draw_shape_gradient)(void* userData, const BShape& shape, BGradient& gradient, bool fill);
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void (*set_fill_rule)(void* userData, int32 fillRule);
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void (*stroke_line_gradient)(void* userData, const BPoint& start, const BPoint& end, const BGradient& gradient);
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/* 32 */ void (*set_pen_size)(void* user, float size);
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/* 33 */ void (*set_fore_color)(void* user, rgb_color color);
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/* 34 */ void (*set_back_color)(void* user, rgb_color color);
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/* 35 */ void (*set_stipple_pattern)(void* user, pattern p);
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/* 36 */ void (*set_scale)(void* user, float scale);
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/* 37 */ void (*set_font_family)(void* user, const char* family);
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/* 38 */ void (*set_font_style)(void* user, const char* style);
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/* 39 */ void (*set_font_spacing)(void* user, int32 spacing);
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/* 40 */ void (*set_font_size)(void* user, float size);
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/* 41 */ void (*set_font_rotate)(void* user, float rotation);
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/* 42 */ void (*set_font_encoding)(void* user, int32 encoding);
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/* 43 */ void (*set_font_flags)(void* user, int32 flags);
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/* 44 */ void (*set_font_shear)(void* user, float shear);
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// Called "Reserved" in BeBook
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/* 45 */ void (*set_font_bpp)(void* user, int32 bpp);
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/* 46 */ void (*set_font_face)(void* user, int32 flags);
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// New in Haiku
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/* 47 */ void (*set_blending_mode)(void* user, source_alpha alphaSrcMode,
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alpha_function alphaFncMode);
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/* 48 */ void (*set_transform)(void* user, const BAffineTransform& transform);
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/* 49 */ void (*translate_by)(void* user, double x, double y);
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/* 50 */ void (*scale_by)(void* user, double x, double y);
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/* 51 */ void (*rotate_by)(void* user, double angleRadians);
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// Broken when saved to file
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/* 52 */ void (*blend_layer)(void* user, class Layer* layer);
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/* 53 */ void (*clip_to_rect)(void* user, const BRect& rect, bool inverse);
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// Why not BShape?
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/* 54 */ void (*clip_to_shape)(void* user, int32 opCount, const uint32 opList[], int32 ptCount,
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const BPoint ptList[], bool inverse);
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/* 55 */ void (*draw_string_locations)(void* user, const char* string, const BPoint* locations,
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size_t locationCount);
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/* 56 */ void (*fill_rect_gradient)(void* user, BRect rect, const BGradient& gradient);
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/* 57 */ void (*stroke_rect_gradient)(void* user, BRect rect, const BGradient& gradient);
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/* 58 */ void (*fill_round_rect_gradient)(void* user, BRect rect, BPoint radii,
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const BGradient& gradient);
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/* 59 */ void (*stroke_round_rect_gradient)(void* user, BRect rect, BPoint radii,
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const BGradient& gradient);
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/* 60 */ void (*fill_bezier_gradient)(void* user, const BPoint* points,
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const BGradient& gradient);
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/* 61 */ void (*stroke_bezier_gradient)(void* user, const BPoint* points,
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const BGradient& gradient);
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/* 62 */ void (*fill_arc_gradient)(void* user, BPoint center, BPoint radii, float startTheta,
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float arcTheta, const BGradient& gradient);
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/* 63 */ void (*stroke_arc_gradient)(void* user, BPoint center, BPoint radii, float startTheta,
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float arcTheta, const BGradient& gradient);
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/* 64 */ void (*fill_ellipse_gradient)(void* user, BPoint center, BPoint radii,
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const BGradient& gradient);
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/* 65 */ void (*stroke_ellipse_gradient)(void* user, BPoint center, BPoint radii,
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const BGradient& gradient);
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/* 66 */ void (*fill_polygon_gradient)(void* user, int32 numPoints, const BPoint* points,
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bool isClosed, const BGradient& gradient);
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/* 67 */ void (*stroke_polygon_gradient)(void* user, int32 numPoints, const BPoint* points,
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bool isClosed, const BGradient& gradient);
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/* 68 */ void (*fill_shape_gradient)(void* user, BShape shape, const BGradient& gradient);
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/* 69 */ void (*stroke_shape_gradient)(void* user, BShape shape, const BGradient& gradient);
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/* 70 */ void (*set_fill_rule)(void* user, int32 fillRule);
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/* 71 */ void (*stroke_line_gradient)(void* user, BPoint start, BPoint end,
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const BGradient& gradient);
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};
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class PicturePlayerCallbacks {
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public:
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virtual void MovePenBy(const BPoint& where) {}
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virtual void StrokeLine(const BPoint& start, const BPoint& end) {}
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virtual void DrawRect(const BRect& rect, bool fill) {}
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virtual void DrawRoundRect(const BRect& rect, const BPoint& radii, bool fill) {}
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virtual void DrawBezier(const BPoint controlPoints[4], bool fill) {}
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virtual void DrawArc(const BPoint& center, const BPoint& radii, float startTheta,
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float arcTheta, bool fill) {}
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virtual void DrawEllipse(const BRect& rect, bool fill) {}
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virtual void DrawPolygon(size_t numPoints, const BPoint points[], bool isClosed, bool fill) {}
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virtual void DrawShape(const BShape& shape, bool fill) {}
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virtual void DrawString(const char* string, size_t length, float spaceEscapement,
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float nonSpaceEscapement) {}
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virtual void DrawPixels(const BRect& source, const BRect& destination, uint32 width,
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uint32 height, size_t bytesPerRow, color_space pixelFormat, uint32 flags, const void* data,
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size_t length) {}
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virtual void DrawPicture(const BPoint& where, int32 token) {}
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virtual void SetClippingRects(size_t numRects, const clipping_rect rects[]) {}
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virtual void ClipToPicture(int32 token, const BPoint& where, bool clipToInverse) {}
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virtual void PushState() {}
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virtual void PopState() {}
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virtual void EnterStateChange() {}
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virtual void ExitStateChange() {}
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virtual void EnterFontState() {}
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virtual void ExitFontState() {}
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virtual void SetOrigin(const BPoint& origin) {}
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virtual void SetPenLocation(const BPoint& location) {}
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virtual void SetDrawingMode(drawing_mode mode) {}
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virtual void SetLineMode(cap_mode capMode, join_mode joinMode, float miterLimit) {}
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virtual void SetPenSize(float size) {}
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virtual void SetForeColor(const rgb_color& color) {}
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virtual void SetBackColor(const rgb_color& color) {}
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virtual void SetStipplePattern(const pattern& patter) {}
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virtual void SetScale(float scale) {}
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virtual void SetFontFamily(const char* familyName, size_t length) {}
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virtual void SetFontStyle(const char* styleName, size_t length) {}
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virtual void SetFontSpacing(uint8 spacing) {}
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virtual void SetFontSize(float size) {}
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virtual void SetFontRotation(float rotation) {}
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virtual void SetFontEncoding(uint8 encoding) {}
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virtual void SetFontFlags(uint32 flags) {}
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virtual void SetFontShear(float shear) {}
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virtual void SetFontFace(uint16 face) {}
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virtual void SetBlendingMode(source_alpha alphaSourceMode, alpha_function alphaFunctionMode) {}
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virtual void SetTransform(const BAffineTransform& transform) {}
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virtual void TranslateBy(double x, double y) {}
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virtual void ScaleBy(double x, double y) {}
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virtual void RotateBy(double angleRadians) {}
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virtual void BlendLayer(Layer* layer) {}
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virtual void ClipToRect(const BRect& rect, bool inverse) {}
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virtual void ClipToShape(int32 opCount, const uint32 opList[], int32 ptCount,
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const BPoint ptList[], bool inverse) {}
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virtual void DrawStringLocations(const char* string, size_t length, const BPoint locations[],
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size_t locationCount) {}
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virtual void DrawRectGradient(const BRect& rect, BGradient& gradient, bool fill) {}
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virtual void DrawRoundRectGradient(const BRect& rect, const BPoint& radii, BGradient& gradient,
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bool fill) {}
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virtual void DrawBezierGradient(const BPoint controlPoints[4], BGradient& gradient, bool fill)
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{}
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virtual void DrawArcGradient(const BPoint& center, const BPoint& radii, float startTheta,
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float arcTheta, BGradient& gradient, bool fill) {}
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virtual void DrawEllipseGradient(const BRect& rect, BGradient& gradient, bool fill) {}
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virtual void DrawPolygonGradient(size_t numPoints, const BPoint points[], bool isClosed,
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BGradient& gradient, bool fill) {}
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virtual void DrawShapeGradient(const BShape& shape, BGradient& gradient, bool fill) {}
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virtual void SetFillRule(int32 fillRule) {}
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virtual void StrokeLineGradient(const BPoint& start, const BPoint& end,
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const BGradient& gradient) {}
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};
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@@ -115,11 +221,10 @@ public:
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status_t Play(void** callbacks, int32 tableEntries,
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void* userData);
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status_t Play(const picture_player_callbacks& callbacks,
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size_t callbacksSize, void* userData);
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status_t Play(PicturePlayerCallbacks& callbacks);
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private:
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status_t _Play(const picture_player_callbacks& callbacks, void* userData,
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status_t _Play(PicturePlayerCallbacks& callbacks,
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const void* data, size_t length, uint16 parentOp);
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const void* fData;
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