From 2c3ab1bed617fef9e63fcebd5c4e2dcd123b1db4 Mon Sep 17 00:00:00 2001 From: Alexander von Gluck IV Date: Wed, 8 Feb 2012 18:06:03 -0600 Subject: [PATCH] kits: Fix a few missed spelling issues --- src/kits/game/GameSoundBuffer.cpp | 2 +- src/kits/game/GameSoundDevice.cpp | 2 +- src/kits/media/Notifications.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/kits/game/GameSoundBuffer.cpp b/src/kits/game/GameSoundBuffer.cpp index 66d328945e..97940f1e6c 100644 --- a/src/kits/game/GameSoundBuffer.cpp +++ b/src/kits/game/GameSoundBuffer.cpp @@ -98,7 +98,7 @@ GameSoundBuffer::GameSoundBuffer(const gs_audio_format * format) } -// Play must stop before the distructor is called; otherwise, a fatel +// Play must stop before the distructor is called; otherwise, a fatal // error occures if the playback is in a subclass. GameSoundBuffer::~GameSoundBuffer() { diff --git a/src/kits/game/GameSoundDevice.cpp b/src/kits/game/GameSoundDevice.cpp index c88938577c..87182a430b 100644 --- a/src/kits/game/GameSoundDevice.cpp +++ b/src/kits/game/GameSoundDevice.cpp @@ -195,7 +195,7 @@ BGameSoundDevice::ReleaseBuffer(gs_id sound) if (fSounds[sound - 1]) { // We must stop playback befor destroying the sound or else - // we may receive fatel errors. + // we may receive fatal errors. fSounds[sound - 1]->StopPlaying(); delete fSounds[sound - 1]; diff --git a/src/kits/media/Notifications.cpp b/src/kits/media/Notifications.cpp index d8c78e3bd2..1ab1bfaa6e 100644 --- a/src/kits/media/Notifications.cpp +++ b/src/kits/media/Notifications.cpp @@ -83,7 +83,7 @@ Unregister(const BMessenger& notifyHandler, const media_node& node, } -/*! Transmits the error code specified by \a what to anyone whose receiving +/*! Transmits the error code specified by \a what to anyone who's receiving notifications from this node. If \a info isn't \c NULL, it's used as a model message for the error notification message. The message field "be:node_id" will contain the node ID.