Use -I instead of -isystem for system header directories when building
with gcc 4. Fixed resulting build errors (gcc is more lenient for headers in -isystem directories). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20386 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -27,7 +27,7 @@ extern "C" {
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enum {
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B_TIMEOUT = 8, /* relative timeout */
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B_RELATIVE_TIMEOUT = 8, /* fails after a relative timeout with B_WOULD_BLOCK */
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B_ABSOLUTE_TIMEOUT = 16, /* fails after an absolute timeout with B_WOULD BLOCK */
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B_ABSOLUTE_TIMEOUT = 16 /* fails after an absolute timeout with B_WOULD BLOCK */
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};
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/*-------------------------------------------------------------*/
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@@ -161,7 +161,7 @@ enum {
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B_DO_NOT_RESCHEDULE = 0x02, // thread is not rescheduled
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B_RELEASE_ALL = 0x08, // all waiting threads will be woken up,
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// count will be zeroed
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B_RELEASE_IF_WAITING_ONLY = 0x10, // release count only if there are any
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B_RELEASE_IF_WAITING_ONLY = 0x10 // release count only if there are any
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// threads waiting
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};
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@@ -233,7 +233,7 @@ typedef struct {
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enum {
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/* compatible to sys/resource.h RUSAGE_SELF and RUSAGE_CHILDREN */
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B_TEAM_USAGE_SELF = 0,
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B_TEAM_USAGE_CHILDREN = -1,
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B_TEAM_USAGE_CHILDREN = -1
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};
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/* system private, use macros instead */
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@@ -536,7 +536,7 @@ typedef enum cpu_types {
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B_CPU_M68K,
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B_CPU_ARM,
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B_CPU_SH,
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B_CPU_SPARC,
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B_CPU_SPARC
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} cpu_type;
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#define B_CPU_x86_VENDOR_MASK 0xff00
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