clean up (white spaces, spacing and parenthesis)

added a TODO about using kMaxWorkspaces in ScreenMode.cpp


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36242 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Jérôme Duval
2010-04-13 22:33:01 +00:00
parent d9590f1cc2
commit 2d73faba95
7 changed files with 137 additions and 141 deletions
+1
View File
@@ -231,6 +231,7 @@ ScreenMode::GetOriginalMode(screen_mode& mode, int32 workspace) const
{ {
if (workspace == ~0) if (workspace == ~0)
workspace = current_workspace(); workspace = current_workspace();
// TODO this should use kMaxWorkspaces
else if (workspace > 31) else if (workspace > 31)
return B_BAD_INDEX; return B_BAD_INDEX;
+23 -19
View File
@@ -18,8 +18,8 @@
// prepare parameters so they recognized as tunneled settings // prepare parameters so they recognized as tunneled settings
static void PrepareTunnel( static void
display_mode *mode, display_mode *low, display_mode *high ) PrepareTunnel(display_mode *mode, display_mode *low, display_mode *high)
{ {
memset(mode, 0, sizeof(*mode)); memset(mode, 0, sizeof(*mode));
@@ -36,8 +36,8 @@ static void PrepareTunnel(
// retrieve value of setting "code" // retrieve value of setting "code"
static status_t GetSetting( static status_t
BScreen *screen, uint16 code, uint32 *setting ) GetSetting(BScreen *screen, uint16 code, uint32 *setting)
{ {
display_mode mode, low, high; display_mode mode, low, high;
status_t result; status_t result;
@@ -62,8 +62,8 @@ static status_t GetSetting(
// set setting "code" to "value" // set setting "code" to "value"
static status_t SetSetting( static status_t
BScreen *screen, uint16 code, uint32 value ) SetSetting(BScreen *screen, uint16 code, uint32 value)
{ {
display_mode mode, low, high; display_mode mode, low, high;
status_t result; status_t result;
@@ -83,8 +83,9 @@ static status_t SetSetting(
// retrieve n-th supported value of setting "code" // retrieve n-th supported value of setting "code"
static status_t GetNthSupportedSetting( static status_t
BScreen *screen, uint16 code, int32 idx, uint32 *setting ) GetNthSupportedSetting(BScreen *screen, uint16 code, int32 idx,
uint32 *setting)
{ {
display_mode mode, low, high; display_mode mode, low, high;
status_t result; status_t result;
@@ -110,8 +111,8 @@ static status_t GetNthSupportedSetting(
// get current Swap Displays settings // get current Swap Displays settings
status_t GetSwapDisplays( status_t
BScreen *screen, bool *swap ) GetSwapDisplays(BScreen *screen, bool *swap)
{ {
status_t result; status_t result;
uint32 tmp; uint32 tmp;
@@ -127,16 +128,16 @@ status_t GetSwapDisplays(
// set "Swap Displays" // set "Swap Displays"
status_t SetSwapDisplays( status_t
BScreen *screen, bool swap ) SetSwapDisplays(BScreen *screen, bool swap)
{ {
return SetSetting(screen, ms_swap, swap); return SetSetting(screen, ms_swap, swap);
} }
// get current "Use Laptop Panel" settings // get current "Use Laptop Panel" settings
status_t GetUseLaptopPanel( status_t
BScreen *screen, bool *use ) GetUseLaptopPanel(BScreen *screen, bool *use)
{ {
status_t result; status_t result;
uint32 tmp; uint32 tmp;
@@ -151,15 +152,16 @@ status_t GetUseLaptopPanel(
// set "Use Laptop Panel" // set "Use Laptop Panel"
status_t SetUseLaptopPanel( status_t
BScreen *screen, bool use ) SetUseLaptopPanel(BScreen *screen, bool use)
{ {
return SetSetting(screen, ms_use_laptop_panel, use); return SetSetting(screen, ms_use_laptop_panel, use);
} }
// get n-th supported TV standard // get n-th supported TV standard
status_t GetNthSupportedTVStandard( BScreen *screen, int idx, uint32 *standard ) status_t
GetNthSupportedTVStandard(BScreen *screen, int idx, uint32 *standard)
{ {
return GetNthSupportedSetting( return GetNthSupportedSetting(
screen, ms_tv_standard, (int32)idx, standard); screen, ms_tv_standard, (int32)idx, standard);
@@ -167,14 +169,16 @@ status_t GetNthSupportedTVStandard( BScreen *screen, int idx, uint32 *standard )
// get current TV Standard settings // get current TV Standard settings
status_t GetTVStandard( BScreen *screen, uint32 *standard ) status_t
GetTVStandard(BScreen *screen, uint32 *standard)
{ {
return GetSetting(screen, ms_tv_standard, standard); return GetSetting(screen, ms_tv_standard, standard);
} }
// set TV Standard // set TV Standard
status_t SetTVStandard( BScreen *screen, uint32 standard ) status_t
SetTVStandard(BScreen *screen, uint32 standard)
{ {
return SetSetting(screen, ms_tv_standard, standard); return SetSetting(screen, ms_tv_standard, standard);
} }
+15 -24
View File
@@ -1,31 +1,29 @@
#include "LEDAnimation.h" #include "LEDAnimation.h"
#include <InterfaceDefs.h> #include <InterfaceDefs.h>
#define SNOOZE_TIME 150000
#include <stdio.h> #include <stdio.h>
/*********************************************************** #define SNOOZE_TIME 150000
* Constructor
***********************************************************/
LEDAnimation::LEDAnimation() LEDAnimation::LEDAnimation()
:fThread(-1) :
,fRunning(false) fThread(-1),
,fOrigModifiers(::modifiers()) fRunning(false),
fOrigModifiers(::modifiers())
{ {
} }
/***********************************************************
* Destructor
***********************************************************/
LEDAnimation::~LEDAnimation() LEDAnimation::~LEDAnimation()
{ {
Stop(); Stop();
} }
/***********************************************************
* Start
***********************************************************/
void void
LEDAnimation::Start() LEDAnimation::Start()
{ {
@@ -40,9 +38,7 @@ LEDAnimation::Start()
::resume_thread(fThread); ::resume_thread(fThread);
} }
/***********************************************************
* Stop
***********************************************************/
void void
LEDAnimation::Stop() LEDAnimation::Stop()
{ {
@@ -57,16 +53,13 @@ LEDAnimation::Stop()
::set_keyboard_locks(fOrigModifiers); ::set_keyboard_locks(fOrigModifiers);
} }
/***********************************************************
* AnimationThread
***********************************************************/
int32 int32
LEDAnimation::AnimationThread(void* data) LEDAnimation::AnimationThread(void* data)
{ {
LEDAnimation *anim = (LEDAnimation*)data; LEDAnimation *anim = (LEDAnimation*)data;
while (anim->fRunning) while (anim->fRunning) {
{
LED(B_NUM_LOCK,true); LED(B_NUM_LOCK,true);
LED(B_NUM_LOCK,false); LED(B_NUM_LOCK,false);
@@ -83,9 +76,7 @@ LEDAnimation::AnimationThread(void* data)
return 0; return 0;
} }
/***********************************************************
* LED
***********************************************************/
void void
LEDAnimation::LED(uint32 mod,bool on) LEDAnimation::LED(uint32 mod,bool on)
{ {