From 304feb8ad5f3a903e0caebb58095c89274be62ed Mon Sep 17 00:00:00 2001 From: Adi Oanca Date: Mon, 24 Jan 2005 20:57:51 +0000 Subject: [PATCH] RebuildAndForceRedraw() is not needed anymore git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11010 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/servers/app/server/Layer.cpp | 15 --------------- 1 file changed, 15 deletions(-) diff --git a/src/servers/app/server/Layer.cpp b/src/servers/app/server/Layer.cpp index 231feca3a4..7ad378ef2f 100644 --- a/src/servers/app/server/Layer.cpp +++ b/src/servers/app/server/Layer.cpp @@ -471,21 +471,6 @@ ServerWindow* Layer::SearchForServerWindow() return fServerWin; } -void Layer::RebuildAndForceRedraw(const BRegion& reg, Layer *target) -{ - STRACE(("Layer(%s)::RebuildAndForceRedraw():\n", GetName())); - BPoint pt(0,0); - - StartRebuildRegions(reg, NULL, B_LAYER_NONE, pt); - - if (target) - fRootLayer->fRedrawReg.Include(&(target->fFullVisible)); - - Redraw(fRootLayer->fRedrawReg); - - EmptyGlobals(); -} - void Layer::FullInvalidate(const BRect &rect) { FullInvalidate( BRegion(rect) );