Debugger: Tweak UiUtils floating point format.
This commit is contained in:
@@ -70,7 +70,7 @@ UiUtils::VariantToString(const BVariant& value, char* buffer,
|
|||||||
switch (value.Type()) {
|
switch (value.Type()) {
|
||||||
case B_FLOAT_TYPE:
|
case B_FLOAT_TYPE:
|
||||||
case B_DOUBLE_TYPE:
|
case B_DOUBLE_TYPE:
|
||||||
snprintf(buffer, bufferSize, "%g", value.ToDouble());
|
snprintf(buffer, bufferSize, "%.3g", value.ToDouble());
|
||||||
break;
|
break;
|
||||||
case B_INT8_TYPE:
|
case B_INT8_TYPE:
|
||||||
case B_UINT8_TYPE:
|
case B_UINT8_TYPE:
|
||||||
|
|||||||
Reference in New Issue
Block a user