currently, there is no mechanism to update the DrawingEngine to a changed frame buffer pointer, so the Window for the Accelerant based test environment is non-movable... will change later
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15624 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -213,7 +213,7 @@ DirectMessageFilter::Filter(BMessage *message, BHandler **target)
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DWindow::DWindow(BRect frame, DWindowHWInterface* interface, DWindowBuffer* buffer)
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DWindow::DWindow(BRect frame, DWindowHWInterface* interface, DWindowBuffer* buffer)
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: BWindow(frame, "Haiku App Server", B_TITLED_WINDOW_LOOK,
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: BWindow(frame, "Haiku App Server", B_TITLED_WINDOW_LOOK,
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B_FLOATING_ALL_WINDOW_FEEL, B_NOT_ZOOMABLE | B_NOT_RESIZABLE),
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B_FLOATING_ALL_WINDOW_FEEL, B_NOT_ZOOMABLE | B_NOT_RESIZABLE | B_NOT_MOVABLE),
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fHWInterface(interface),
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fHWInterface(interface),
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fBuffer(buffer)
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fBuffer(buffer)
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{
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{
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