Moved app_server files to app/.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11972 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -0,0 +1,598 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, Haiku, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
|
||||
// copy of this software and associated documentation files (the "Software"),
|
||||
// to deal in the Software without restriction, including without limitation
|
||||
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the
|
||||
// Software is furnished to do so, subject to the following conditions:
|
||||
//
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||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
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||||
//
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||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Decorator.cpp
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// Author: DarkWyrm <[email protected]>
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// Description: Base class for window decorators
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//
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//------------------------------------------------------------------------------
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#include <Region.h>
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#include "ColorSet.h"
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#include "Decorator.h"
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#include "DisplayDriver.h"
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#include <stdio.h>
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/*!
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\brief Constructor
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\param rect Size of client area
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\param wlook style of window look. See Window.h
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\param wfeel style of window feel. See Window.h
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\param wflags various window flags. See Window.h
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Does general initialization of internal data members and creates a colorset
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||||
object.
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*/
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||||
Decorator::Decorator(BRect rect, int32 wlook, int32 wfeel, int32 wflags)
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||||
{
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_close_state=false;
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_minimize_state=false;
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||||
_zoom_state=false;
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_has_focus=false;
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||||
_title_string=new BString;
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_driver=NULL;
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/// xxx.Set(0,0,1,1) produces a rectangle 2 pixels wide, that
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// WILL be drawn on screen. We so not want that... so...
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// [ A BRect when instantiated is made invalid, so, no need for: ]
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/*
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_closerect.Set( 0, 0, -1, -1);
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_zoomrect.Set( 0, 0, -1, -1);
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_minimizerect.Set( 0, 0, -1, -1);
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_resizerect.Set( 0, 0, -1, -1);
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*/
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_frame=rect;
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// rect rectangle MUST remain intact - it is top_view's area
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// Decorator drawing MUST be done arround that area
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//_tabrect.Set(rect.left,rect.top,rect.right, rect.top+((rect.bottom-rect.top)/4));
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// [ A BRect when instantiated is made invalid, so, no need for: ]
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// _tabrect.Set( 0, 0, -1, -1 );
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_look=wlook;
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_feel=wfeel;
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_flags=wflags;
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_colors=new ColorSet();
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}
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/*!
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\brief Destructor
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Frees the color set and the title string
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*/
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Decorator::~Decorator(void)
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{
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if(_colors!=NULL)
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||||
{
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delete _colors;
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_colors=NULL;
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}
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if(_title_string)
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delete _title_string;
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||||
}
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||||
|
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/*!
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\brief Updates the decorator's color set
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\param cset The color set to update from
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*/
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void Decorator::SetColors(const ColorSet &cset)
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||||
{
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_colors->SetColors(cset);
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_SetColors();
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}
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||||
|
||||
/*!
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||||
\brief Assigns a display driver to the decorator
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\param driver A valid DisplayDriver object
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*/
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void Decorator::SetDriver(DisplayDriver *driver)
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||||
{
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||||
// lots of subclasses will depend on the driver for text support, so call
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||||
// _DoLayout() after this
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||||
_driver=driver;
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||||
_DoLayout();
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||||
}
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||||
|
||||
/*!
|
||||
\brief Sets the close button's value.
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||||
\param is_down Whether the button is down or not
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||||
|
||||
Note that this does not update the button's look - it just updates the
|
||||
internal button value
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||||
*/
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||||
void Decorator::SetClose(bool is_down)
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||||
{
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||||
_close_state=is_down;
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||||
}
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||||
|
||||
/*!
|
||||
\brief Sets the minimize button's value.
|
||||
\param is_down Whether the button is down or not
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||||
|
||||
Note that this does not update the button's look - it just updates the
|
||||
internal button value
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||||
*/
|
||||
void Decorator::SetMinimize(bool is_down)
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||||
{
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||||
_zoom_state=is_down;
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||||
}
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||||
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||||
/*!
|
||||
\brief Sets the zoom button's value.
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||||
\param is_down Whether the button is down or not
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||||
|
||||
Note that this does not update the button's look - it just updates the
|
||||
internal button value
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||||
*/
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||||
void Decorator::SetZoom(bool is_down)
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||||
{
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_minimize_state=is_down;
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||||
}
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||||
|
||||
/*!
|
||||
\brief Sets the decorator's window flags
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||||
\param wflags New value for the flags
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|
||||
While this call will not update the screen, it will affect how future
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||||
updates work and immediately affects input handling.
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||||
*/
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||||
void Decorator::SetFlags(int32 wflags)
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||||
{
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||||
_flags=wflags;
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||||
}
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||||
|
||||
/*!
|
||||
\brief Sets the decorator's window feel
|
||||
\param wflags New value for the feel
|
||||
|
||||
While this call will not update the screen, it will affect how future
|
||||
updates work and immediately affects input handling.
|
||||
*/
|
||||
void Decorator::SetFeel(int32 wfeel)
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||||
{
|
||||
_feel=wfeel;
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||||
}
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||||
|
||||
/*
|
||||
\brief Sets the decorator's font
|
||||
\param font The new font object to copy from
|
||||
*/
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||||
void Decorator::SetFont(ServerFont *font)
|
||||
{
|
||||
if(!font)
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||||
return;
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||||
|
||||
_drawdata.font = *font;
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Sets the decorator's window look
|
||||
\param wflags New value for the look
|
||||
|
||||
While this call will not update the screen, it will affect how future
|
||||
updates work and immediately affects input handling.
|
||||
*/
|
||||
void Decorator::SetLook(int32 wlook)
|
||||
{
|
||||
_look=wlook;
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||||
}
|
||||
|
||||
/*!
|
||||
\brief Returns the value of the close button
|
||||
\return true if down, false if up
|
||||
*/
|
||||
bool Decorator::GetClose(void)
|
||||
{
|
||||
return _close_state;
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||||
}
|
||||
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||||
/*!
|
||||
\brief Returns the value of the minimize button
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||||
\return true if down, false if up
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||||
*/
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||||
bool Decorator::GetMinimize(void)
|
||||
{
|
||||
return _minimize_state;
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Returns the value of the zoom button
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||||
\return true if down, false if up
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||||
*/
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||||
bool Decorator::GetZoom(void)
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||||
{
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||||
return _zoom_state;
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||||
}
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||||
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||||
/*!
|
||||
\brief Returns the decorator's window look
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||||
\return the decorator's window look
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||||
*/
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||||
int32 Decorator::GetLook(void)
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||||
{
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||||
return _look;
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||||
}
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||||
|
||||
/*!
|
||||
\brief Returns the decorator's window feel
|
||||
\return the decorator's window feel
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||||
*/
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||||
int32 Decorator::GetFeel(void)
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||||
{
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||||
return _feel;
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||||
}
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||||
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||||
/*!
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||||
\brief Returns the decorator's window flags
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||||
\return the decorator's window flags
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||||
*/
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||||
int32 Decorator::GetFlags(void)
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||||
{
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return _flags;
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}
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/*!
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||||
\brief Updates the value of the decorator title
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\param string New title value
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||||
*/
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void Decorator::SetTitle(const char *string)
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{
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_title_string->SetTo(string);
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_DoLayout();
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}
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||||
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||||
/*!
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\brief Returns the decorator's title
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\return the decorator's title
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||||
*/
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const char *Decorator::GetTitle(void)
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{
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return _title_string->String();
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}
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||||
/*!
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||||
\brief Returns the decorator's border rectangle
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||||
\return the decorator's border rectangle
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||||
*/
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||||
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||||
BRect Decorator::GetBorderRect(void){
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return _borderrect;
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||||
}
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||||
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||||
/*!
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||||
\brief Returns the decorator's tab rectangle
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||||
\return the decorator's tab rectangle
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||||
*/
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||||
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||||
BRect Decorator::GetTabRect(void){
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||||
return _tabrect;
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||||
}
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||||
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||||
/*!
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||||
\brief Changes the focus value of the decorator
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||||
\param is_active True if active, false if not
|
||||
|
||||
While this call will not update the screen, it will affect how future
|
||||
updates work.
|
||||
*/
|
||||
void Decorator::SetFocus(bool is_active)
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||||
{
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||||
_has_focus=is_active;
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||||
_SetFocus();
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||||
}
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||||
|
||||
/*!
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||||
\brief Provides the number of characters that will fit in the given width
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||||
\param width Maximum number of pixels the title can be
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||||
\return the number of characters that will fit in the given width
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||||
*/
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||||
int32 Decorator::_ClipTitle(float width)
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{
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if(_driver)
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{
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||||
int32 strlength=_title_string->CountChars();
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||||
float pixwidth=_driver->StringWidth(_title_string->String(),strlength,&_drawdata);
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||||
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||||
while(strlength>=0)
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||||
{
|
||||
if(pixwidth<width)
|
||||
return strlength;
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||||
|
||||
strlength--;
|
||||
pixwidth=_driver->StringWidth(_title_string->String(),strlength,&_drawdata);
|
||||
}
|
||||
}
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||||
return 0;
|
||||
}
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||||
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||||
//-------------------------------------------------------------------------
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||||
// Virtual Methods
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||||
//-------------------------------------------------------------------------
|
||||
|
||||
/*!
|
||||
\brief Moves the decorator frame and all default rectangles
|
||||
\param x X Offset
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||||
\param y y Offset
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||||
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||||
If a subclass implements this method, be sure to call Decorator::MoveBy
|
||||
to ensure that internal members are also updated. All members of the Decorator
|
||||
class are automatically moved in this method
|
||||
*/
|
||||
void Decorator::MoveBy(float x, float y)
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||||
{
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||||
_zoomrect.OffsetBy(x,y);
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||||
_closerect.OffsetBy(x,y);
|
||||
_minimizerect.OffsetBy(x,y);
|
||||
_minimizerect.OffsetBy(x,y);
|
||||
_tabrect.OffsetBy(x,y);
|
||||
_frame.OffsetBy(x,y);
|
||||
_resizerect.OffsetBy(x,y);
|
||||
_borderrect.OffsetBy(x,y);
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Moves the decorator frame and all default rectangles
|
||||
\param pt Point containing the offsets
|
||||
|
||||
If a subclass implements this method, be sure to call Decorator::MoveBy
|
||||
to ensure that internal members are also updated. All members of the Decorator
|
||||
class are automatically moved in this method
|
||||
*/
|
||||
void Decorator::MoveBy(BPoint pt)
|
||||
{
|
||||
MoveBy(pt.x,pt.y);
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Moves the tab by the specified amount
|
||||
\param dx x offset
|
||||
\param dy y offset
|
||||
\return The new tab rectangle.
|
||||
|
||||
Slides the tab by the x or y value. This function is not required to be
|
||||
implemented by subclasses. Note that the tab rectangle returned does not
|
||||
necessarily reflect _tabrect offset by the amount given - few people want to
|
||||
slide a tab right off the window - that would be a Bad Thing (TM).
|
||||
*/
|
||||
BRect Decorator::SlideTab(float dx, float dy)
|
||||
{
|
||||
return BRect(0,0,0,0);
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Resizes the decorator frame
|
||||
\param dx x offset
|
||||
\param dy y offset
|
||||
|
||||
This is a required function for subclasses to implement - the default does nothing.
|
||||
Note that window resize flags should be followed and _frame should be resized
|
||||
accordingly. It would also be a wise idea to ensure that the window's rectangles
|
||||
are not inverted.
|
||||
*/
|
||||
void Decorator::ResizeBy(float x, float y)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Resizes the decorator frame
|
||||
\param pt Point containing the offsets
|
||||
|
||||
This is a required function for subclasses to implement - the default does nothing.
|
||||
Note that window resize flags should be followed and _frame should be resized
|
||||
accordingly. It would also be a wise idea to ensure that the window's rectangles
|
||||
are not inverted.
|
||||
*/
|
||||
void Decorator::ResizeBy(BPoint pt)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Updates the decorator's look in the area r
|
||||
\param r The area to update.
|
||||
|
||||
The default version updates all areas which intersect the frame and tab.
|
||||
*/
|
||||
void Decorator::Draw(BRect r)
|
||||
{
|
||||
_DrawTab(r & _tabrect);
|
||||
_DrawFrame(r & _frame);
|
||||
}
|
||||
|
||||
//! Forces a complete decorator update
|
||||
void Decorator::Draw(void)
|
||||
{
|
||||
_DrawTab(_tabrect);
|
||||
_DrawFrame(_frame);
|
||||
}
|
||||
|
||||
//! Draws the close button
|
||||
void Decorator::DrawClose(void)
|
||||
{
|
||||
_DrawClose(_closerect);
|
||||
}
|
||||
|
||||
//! draws the frame
|
||||
void Decorator::DrawFrame(void)
|
||||
{
|
||||
_DrawFrame(_frame);
|
||||
}
|
||||
|
||||
//! draws the minimize button
|
||||
void Decorator::DrawMinimize(void)
|
||||
{
|
||||
_DrawTab(_minimizerect);
|
||||
}
|
||||
|
||||
//! draws the tab, title, and buttons
|
||||
void Decorator::DrawTab(void)
|
||||
{
|
||||
_DrawTab(_tabrect);
|
||||
_DrawZoom(_zoomrect);
|
||||
_DrawMinimize(_minimizerect);
|
||||
_DrawTitle(_tabrect);
|
||||
_DrawClose(_closerect);
|
||||
}
|
||||
|
||||
// draws the title
|
||||
void Decorator::DrawTitle(void)
|
||||
{
|
||||
_DrawTitle(_tabrect);
|
||||
}
|
||||
|
||||
//! draws the zoom button
|
||||
void Decorator::DrawZoom(void)
|
||||
{
|
||||
_DrawZoom(_zoomrect);
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Actually draws the close button
|
||||
\param r Area of the button to update
|
||||
|
||||
Unless a subclass has a particularly large button, it is probably unnecessary
|
||||
to check the update rectangle.
|
||||
*/
|
||||
void Decorator::_DrawClose(BRect r)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Actually draws the frame
|
||||
\param r Area of the frame to update
|
||||
*/
|
||||
void Decorator::_DrawFrame(BRect r)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Actually draws the minimize button
|
||||
\param r Area of the button to update
|
||||
|
||||
Unless a subclass has a particularly large button, it is probably unnecessary
|
||||
to check the update rectangle.
|
||||
*/
|
||||
void Decorator::_DrawMinimize(BRect r)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Actually draws the tab
|
||||
\param r Area of the tab to update
|
||||
|
||||
This function is called when the tab itself needs drawn. Other items, like the
|
||||
window title or buttons, should not be drawn here.
|
||||
*/
|
||||
void Decorator::_DrawTab(BRect r)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Actually draws the title
|
||||
\param r area of the title to update
|
||||
|
||||
The main tasks for this function are to ensure that the decorator draws the title
|
||||
only in its own area and drawing the title itself. Using B_OP_COPY for drawing
|
||||
the title is recommended because of the marked performance hit of the other
|
||||
drawing modes, but it is not a requirement.
|
||||
*/
|
||||
void Decorator::_DrawTitle(BRect r)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Actually draws the zoom button
|
||||
\param r Area of the button to update
|
||||
|
||||
Unless a subclass has a particularly large button, it is probably unnecessary
|
||||
to check the update rectangle.
|
||||
*/
|
||||
void Decorator::_DrawZoom(BRect r)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Hook function for when the color set is updated
|
||||
|
||||
This function is called after the decorator's color set is updated. Quite useful
|
||||
if the decorator uses colors based on those in the system.
|
||||
*/
|
||||
void Decorator::_SetColors(void)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Returns the "footprint" of the entire window, including decorator
|
||||
\param region Region to be changed to represent the window's screen footprint
|
||||
|
||||
This function is required by all subclasses.
|
||||
*/
|
||||
void Decorator::GetFootprint(BRegion *region)
|
||||
{
|
||||
}
|
||||
|
||||
/*!
|
||||
\brief Performs hit-testing for the decorator
|
||||
\return The type of area clicked
|
||||
|
||||
Clicked is called whenever it has been determined that the window has received a
|
||||
mouse click. The default version returns DEC_NONE. A subclass may use any or all
|
||||
of them.
|
||||
|
||||
Click type : Action taken by the server
|
||||
|
||||
- \c DEC_NONE : Do nothing
|
||||
- \c DEC_ZOOM : Handles the zoom button (setting states, etc)
|
||||
- \c DEC_CLOSE : Handles the close button (setting states, etc)
|
||||
- \c DEC_MINIMIZE : Handles the minimize button (setting states, etc)
|
||||
- \c DEC_TAB : Currently unused
|
||||
- \c DEC_DRAG : Moves the window to the front and prepares to move the window
|
||||
- \c DEC_MOVETOBACK : Moves the window to the back of the stack
|
||||
- \c DEC_MOVETOFRONT : Moves the window to the front of the stack
|
||||
- \c DEC_SLIDETAB : Initiates tab-sliding, including calling SlideTab()
|
||||
|
||||
- \c DEC_RESIZE : Handle window resizing as appropriate
|
||||
- \c DEC_RESIZE_L
|
||||
- \c DEC_RESIZE_T
|
||||
- \c DEC_RESIZE_R
|
||||
- \c DEC_RESIZE_B
|
||||
- \c DEC_RESIZE_LT
|
||||
- \c DEC_RESIZE_RT
|
||||
- \c DEC_RESIZE_LB
|
||||
- \c DEC_RESIZE_RB
|
||||
|
||||
This function is required by all subclasses.
|
||||
|
||||
*/
|
||||
click_type Decorator::Clicked(BPoint pt, int32 buttons, int32 modifiers)
|
||||
{
|
||||
return DEC_NONE;
|
||||
}
|
||||
|
||||
//! Hook function called when the decorator changes focus
|
||||
void Decorator::_SetFocus(void)
|
||||
{
|
||||
}
|
||||
|
||||
//! Function for calculating layout for the decorator
|
||||
void Decorator::_DoLayout(void)
|
||||
{
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user