diff --git a/src/servers/app/Layer.cpp b/src/servers/app/Layer.cpp index ac9c0d0f15..85b2a6e4f4 100644 --- a/src/servers/app/Layer.cpp +++ b/src/servers/app/Layer.cpp @@ -62,7 +62,6 @@ Layer::Layer(BRect frame, const char* name, int32 token, fViewToken(token), fFlags(flags), - fAdFlags(0), fResizeMode(resize), fEventMask(0UL), fEventOptions(0UL), diff --git a/src/servers/app/Layer.h b/src/servers/app/Layer.h index e8a3e3483a..9a24bd13ce 100644 --- a/src/servers/app/Layer.h +++ b/src/servers/app/Layer.h @@ -37,10 +37,6 @@ enum { B_LAYER_ACTION_RESIZE }; -enum { - B_LAYER_CHILDREN_DEPENDANT = 0x1000U, -}; - class ServerApp; class RootLayer; class DrawingEngine; @@ -258,7 +254,6 @@ class Layer { int32 fViewToken; uint32 fFlags; - uint16 fAdFlags; uint32 fResizeMode; uint32 fEventMask; uint32 fEventOptions; diff --git a/src/servers/app/WinBorder.cpp b/src/servers/app/WinBorder.cpp index dbe2515225..af26efc088 100644 --- a/src/servers/app/WinBorder.cpp +++ b/src/servers/app/WinBorder.cpp @@ -106,7 +106,6 @@ WinBorder::WinBorder(const BRect &frame, // unlike BViews, windows start off as hidden fHidden = true; fWindow = window; - fAdFlags = fAdFlags | B_LAYER_CHILDREN_DEPENDANT; fFlags = B_WILL_DRAW | B_FULL_UPDATE_ON_RESIZE; QuietlySetFeel(feel);