Replaced the temporary storage used in the kernel debug command parser. We now
have a simple dedicated heap for the kernel debugger with stacked allocation pools (deleting a pool frees all memory allocated in it). The heap should eventually be used for all commands that need temporary storage too large for the stack instead of each using its own static buffer. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30949 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,5 +1,5 @@
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/*
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* Copyright 2008, Ingo Weinhold, [email protected]
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* Copyright 2008-2009, Ingo Weinhold, [email protected]
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* Copyright 2002-2008, Axel Dörfler, [email protected]
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* Distributed under the terms of the MIT License.
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*
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@@ -16,6 +16,7 @@
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#include <KernelExport.h>
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#include <debug.h>
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#include <debug_heap.h>
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#include <lock.h>
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#include <thread.h>
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#include <util/AutoLock.h>
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@@ -273,6 +274,9 @@ invoke_debugger_command(struct debugger_command *command, int argc, char** argv)
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// replace argv[0] with the actual command name
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argv[0] = (char *)command->name;
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DebugAllocPoolScope allocPoolScope;
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// Will automatically clean up all allocations the command leaves over.
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// Invoking the command directly might be useful when debugging debugger
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// commands.
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if (gInvokeCommandDirectly)
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