* Added Tracker Kit NavMenu.h and SlowMenu.h which ought to be removed when
WebPositive is moved into the Haiku repo. * Convert the Bookmarks menu into a BNavMenu, make sure it updates to the current folder contens each time it opens. * Wire everything to complete the bookmark support. Managing bookmarks is fairly nice by re-using Tracker. One can even put anything into the book mark folder and WebPositive will launch the respective app if it doesn't have a META:url attribute. The most immediate benefit is that clicking sub-folders in the Bookmarks folder will also open that folder in Tracker. git-svn-id: http://svn.haiku-os.org/webpositive/webkit/trunk@315 94f232f2-1747-11df-bad5-a5bfde151594
This commit is contained in:
committed by
Alexandre Deckner
parent
e509fd60c1
commit
3760e5d868
@@ -37,6 +37,7 @@
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#include "BrowserApp.h"
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#include "BrowserApp.h"
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#include "BrowsingHistory.h"
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#include "BrowsingHistory.h"
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#include "IconButton.h"
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#include "IconButton.h"
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#include "NavMenu.h"
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#include "TextControlCompleter.h"
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#include "TextControlCompleter.h"
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#include "WebPage.h"
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#include "WebPage.h"
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#include "WebTabView.h"
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#include "WebTabView.h"
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@@ -200,6 +201,31 @@ private:
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};
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};
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class BookmarkMenu : public BNavMenu {
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public:
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BookmarkMenu(const char* title, BHandler* target, const entry_ref* navDir)
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:
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BNavMenu(title, B_REFS_RECEIVED, target)
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{
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SetNavDir(navDir);
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}
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virtual void AttachedToWindow()
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{
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RemoveItems(0, CountItems(), true);
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ForceRebuild();
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BNavMenu::AttachedToWindow();
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if (CountItems() > 0)
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AddItem(new BSeparatorItem(), 0);
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AddItem(new BMenuItem("Manage bookmarks",
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new BMessage(SHOW_BOOKMARKS)), 0);
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AddItem(new BMenuItem("Bookmark this page",
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new BMessage(CREATE_BOOKMARK), 'B'), 0);
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DoLayout();
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}
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};
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// #pragma mark - BrowserWindow
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// #pragma mark - BrowserWindow
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@@ -255,13 +281,14 @@ BrowserWindow::BrowserWindow(BRect frame, ToolbarPolicy toolbarPolicy)
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fGoMenu = new BMenu("Go");
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fGoMenu = new BMenu("Go");
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mainMenu->AddItem(fGoMenu);
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mainMenu->AddItem(fGoMenu);
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fBookmarkMenu = new BMenu("Bookmarks");
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BPath bookmarkPath;
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fBookmarkMenu->AddItem(new BMenuItem("Bookmark this page",
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entry_ref bookmarkRef;
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new BMessage(CREATE_BOOKMARK), 'B'));
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if (_BookmarkPath(bookmarkPath) == B_OK
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fBookmarkMenu->AddItem(new BMenuItem("Manage bookmarks",
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&& get_ref_for_path(bookmarkPath.Path(), &bookmarkRef) == B_OK) {
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new BMessage(SHOW_BOOKMARKS)));
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BMenu* bookmarkMenu
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// fBookmarkMenu->AddSeparatorItem();
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= new BookmarkMenu("Bookmarks", this, &bookmarkRef);
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mainMenu->AddItem(fBookmarkMenu);
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mainMenu->AddItem(bookmarkMenu);
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}
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// Back, Forward & Stop
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// Back, Forward & Stop
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fBackButton = new IconButton("Back", 0, NULL, new BMessage(GO_BACK));
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fBackButton = new IconButton("Back", 0, NULL, new BMessage(GO_BACK));
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@@ -481,6 +508,31 @@ BrowserWindow::MessageReceived(BMessage* message)
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_ShowBookmarks();
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_ShowBookmarks();
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break;
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break;
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case B_REFS_RECEIVED: {
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// Currently only source of these messages is the bookmarks menu.
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// Filter refs into urls, this also gets rid of refs for folders.
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// For clicks on sub-folders in the bookmarks menu, we have Tracker
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// open the corresponding folder.
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entry_ref ref;
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for (int32 i = 0; message->FindRef("refs", i, &ref) == B_OK; i++) {
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BFile file(&ref, B_READ_ONLY);
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bool isURL = false;
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if (file.InitCheck() == B_OK) {
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BString url;
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if (file.ReadAttrString("META:url", &url) == B_OK) {
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message->AddString("url", url.String());
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isURL = true;
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}
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}
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if (!isURL) {
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// Must be a folder or something else, have the system open it.
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be_roster->Launch(&ref);
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}
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}
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message->RemoveName("refs");
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be_app->PostMessage(message);
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break;
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}
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case B_SIMPLE_DATA: {
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case B_SIMPLE_DATA: {
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// User possibly dropped files on this window.
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// User possibly dropped files on this window.
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// If there is more than one entry_ref, let the app handle it (open one
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// If there is more than one entry_ref, let the app handle it (open one
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@@ -126,7 +126,6 @@ private:
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private:
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private:
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BMenu* fGoMenu;
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BMenu* fGoMenu;
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BMenu* fBookmarkMenu;
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IconButton* fBackButton;
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IconButton* fBackButton;
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IconButton* fForwardButton;
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IconButton* fForwardButton;
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IconButton* fStopButton;
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IconButton* fStopButton;
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@@ -0,0 +1,168 @@
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/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice applies to all licensees
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and shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Be Incorporated shall not be
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used in advertising or otherwise to promote the sale, use or other dealings in
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this Software without prior written authorization from Be Incorporated.
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
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of Be Incorporated in the United States and other countries. Other brand product
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names are registered trademarks or trademarks of their respective holders.
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All rights reserved.
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*/
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// NavMenu is a hierarchical menu of volumes, folders, files and queries
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// displays icons, uses the SlowMenu API for full interruptability
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#ifndef NAV_MENU_H
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#define NAV_MENU_H
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#include <Messenger.h>
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#include <StorageDefs.h>
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#include <Entry.h>
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#include "SlowMenu.h"
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template<class T> class BObjectList;
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class BMenuItem;
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namespace BPrivate {
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class Model;
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class BContainerWindow;
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class ModelMenuItem;
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class EntryListBase;
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class TrackingHookData {
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public:
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TrackingHookData()
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:
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fTrackingHook(NULL),
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fDragMessage(NULL)
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{
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}
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bool (*fTrackingHook)(BMenu *, void *);
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BMessenger fTarget;
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const BMessage *fDragMessage;
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};
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class BNavMenu : public BSlowMenu {
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public:
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BNavMenu(const char* title, uint32 message, const BHandler *,
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BWindow *parentWindow = NULL, const BObjectList<BString> *list = NULL);
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BNavMenu(const char* title, uint32 message, const BMessenger &,
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BWindow *parentWindow = NULL, const BObjectList<BString> *list = NULL);
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// parentWindow, if specified, will be closed if nav menu item invoked
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// with option held down
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virtual ~BNavMenu();
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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void SetNavDir(const entry_ref *);
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void ForceRebuild();
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bool NeedsToRebuild() const;
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// will cause menu to get rebuilt next time it is shown
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virtual void ResetTargets();
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void SetTarget(const BMessenger &);
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BMessenger Target();
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void SetTypesList(const BObjectList<BString> *list);
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const BObjectList<BString> *TypesList() const;
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void AddNavDir(const Model *model, uint32 what, BHandler *target,
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bool populateSubmenu);
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void AddNavParentDir(const char *name, const Model *model, uint32 what, BHandler *target);
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void AddNavParentDir(const Model *model, uint32 what, BHandler *target);
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void SetShowParent(bool show);
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static int32 GetMaxMenuWidth();
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static int CompareFolderNamesFirstOne(const BMenuItem *, const BMenuItem *);
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static int CompareOne(const BMenuItem *, const BMenuItem *);
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static ModelMenuItem *NewModelItem(Model *, const BMessage *, const BMessenger &,
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bool suppressFolderHierarchy=false, BContainerWindow * = NULL,
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const BObjectList<BString> *typeslist = NULL,
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TrackingHookData *hook = NULL);
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TrackingHookData *InitTrackingHook(bool (*hookfunction)(BMenu *, void *),
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const BMessenger *target, const BMessage *dragMessage);
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protected:
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virtual bool StartBuildingItemList();
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virtual bool AddNextItem();
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virtual void DoneBuildingItemList();
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virtual void ClearMenuBuildingState();
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void BuildVolumeMenu();
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void AddOneItem(Model *);
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void AddRootItemsIfNeeded();
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void AddTrashItem();
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static void SetTrackingHookDeep(BMenu *, bool (*)(BMenu *, void *), void *);
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entry_ref fNavDir;
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BMessage fMessage;
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BMessenger fMessenger;
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BWindow *fParentWindow;
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// menu building state
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uint8 fFlags;
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BObjectList<BMenuItem> *fItemList;
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EntryListBase *fContainer;
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bool fIteratingDesktop;
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const BObjectList<BString> *fTypesList;
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TrackingHookData fTrackingHook;
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};
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// Spring Loaded Folder convenience routines
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// used in both Tracker and Deskbar
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#ifndef _IMPEXP_TRACKER
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# define _IMPEXP_TRACKER
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#endif
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_IMPEXP_TRACKER bool SpringLoadedFolderCompareMessages(const BMessage *incoming,
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const BMessage *dragmessage);
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_IMPEXP_TRACKER void SpringLoadedFolderSetMenuStates(const BMenu *menu,
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const BObjectList<BString> *typeslist);
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_IMPEXP_TRACKER void SpringLoadedFolderAddUniqueTypeToList(entry_ref *ref,
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BObjectList<BString> *typeslist);
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_IMPEXP_TRACKER void SpringLoadedFolderCacheDragData(const BMessage *incoming,
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BMessage **, BObjectList<BString> **typeslist);
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} // namespace BPrivate
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using namespace BPrivate;
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#endif // NAV_MENU_H
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@@ -0,0 +1,76 @@
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/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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|
|
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|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
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|
this software and associated documentation files (the "Software"), to deal in
|
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|
the Software without restriction, including without limitation the rights to
|
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|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||||
|
of the Software, and to permit persons to whom the Software is furnished to do
|
||||||
|
so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice applies to all licensees
|
||||||
|
and shall be included in all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||||
|
BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
||||||
|
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
|
||||||
|
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
Except as contained in this notice, the name of Be Incorporated shall not be
|
||||||
|
used in advertising or otherwise to promote the sale, use or other dealings in
|
||||||
|
this Software without prior written authorization from Be Incorporated.
|
||||||
|
|
||||||
|
Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
|
||||||
|
of Be Incorporated in the United States and other countries. Other brand product
|
||||||
|
names are registered trademarks or trademarks of their respective holders.
|
||||||
|
All rights reserved.
|
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|
*/
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|
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#ifndef __SLOW_MENU__
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#define __SLOW_MENU__
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#include <Menu.h>
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#include <MenuItem.h>
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#include <Debug.h>
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// SlowMenu is a convenience class that makes it easier to
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// use the AddDynamicItem callback to implement a menu that can
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// checks periodically between creating new items and quits
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// early if needed
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namespace BPrivate {
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class BSlowMenu : public BMenu {
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public:
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BSlowMenu(const char *title, menu_layout layout = B_ITEMS_IN_COLUMN);
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protected:
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virtual bool StartBuildingItemList();
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// set up state to start building the item list
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// returns false if setup failed
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virtual bool AddNextItem() = 0;
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// returns false if done
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virtual void DoneBuildingItemList() = 0;
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// default version adds items from itemList to menu and deletes
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// the list; override to sort items first, etc.
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virtual void ClearMenuBuildingState() = 0;
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protected:
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virtual bool AddDynamicItem(add_state state);
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// this is the callback from BMenu, you shouldn't need to override this
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bool fMenuBuilt;
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};
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} // namespace BPrivate
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|
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|
using namespace BPrivate;
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|
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|
#endif /* __SLOW_MENU__ */
|
||||||
Reference in New Issue
Block a user