diff --git a/src/add-ons/media/plugins/ffmpeg/EncoderTable.cpp b/src/add-ons/media/plugins/ffmpeg/EncoderTable.cpp index b16e26fada..a404c47167 100644 --- a/src/add-ons/media/plugins/ffmpeg/EncoderTable.cpp +++ b/src/add-ons/media/plugins/ffmpeg/EncoderTable.cpp @@ -8,6 +8,7 @@ const EncoderDescription gEncoderTable[] = { + // Video codecs { { "MPEG-4 video", @@ -86,6 +87,127 @@ const EncoderDescription gEncoderTable[] = { B_MEDIA_ENCODED_VIDEO, 5 }, + + // Audio codecs + { + { + "Free Lossless Audio Codec (FLAC)", + "flac", + 0, + CODEC_ID_FLAC, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, + // All of those crash ffmpeg in one way or another... +#if 0 + { + { + "Advanced Audio Coding (AAC)", + "aac", + 0, + CODEC_ID_AAC, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, + { + { + "Dolby AC-3", + "ac3", + 0, + CODEC_ID_AC3, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, + { + { + "Apple Lossless Audio Codec", + "alac", + 0, + CODEC_ID_ALAC, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, + { + { + "Adaptive Transform Acoustic Coding", + "atrac", + 0, + CODEC_ID_ATRAC3, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, + { + { + "MPEG Layer III (MP3)", + "mp3", + 0, + CODEC_ID_MP3, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, + { + { + "Monkey's Audio", + "ape", + 0, + CODEC_ID_APE, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, + { + { + "Musepack", + "mpc", + 0, + CODEC_ID_MUSEPACK8, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, + { + { + "Windows Media Audio (WMA)", + "wma", + 0, + CODEC_ID_WMAV2, + { 0 } + }, + B_ANY_FORMAT_FAMILY, + B_MEDIA_RAW_AUDIO, + B_MEDIA_ENCODED_AUDIO, + 10 + }, { { "Raw audio", @@ -125,6 +247,7 @@ const EncoderDescription gEncoderTable[] = { B_MEDIA_ENCODED_AUDIO, 10 } +#endif }; const size_t gEncoderCount = sizeof(gEncoderTable) / sizeof(EncoderDescription);