Style fixes to the Game Kit, focus on docs

This commit is contained in:
John Scipione
2014-06-11 16:44:48 -04:00
parent ac9714d8a4
commit 37fedaf849
6 changed files with 216 additions and 229 deletions
+70 -70
View File
@@ -1,5 +1,5 @@
/*
* Copyright 2001-2008, Haiku.
* Copyright 2001-2008 Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
@@ -54,106 +54,106 @@ typedef struct {
class BDirectWindow : public BWindow {
public:
BDirectWindow(BRect frame, const char *title,
public:
BDirectWindow(BRect frame, const char* title,
window_type type, uint32 flags,
uint32 workspace = B_CURRENT_WORKSPACE);
BDirectWindow(BRect frame, const char *title,
BDirectWindow(BRect frame, const char* title,
window_look look, window_feel feel,
uint32 flags,
uint32 workspace = B_CURRENT_WORKSPACE);
virtual ~BDirectWindow();
virtual ~BDirectWindow();
static BArchivable* Instantiate(BMessage *data);
virtual status_t Archive(BMessage *data,
static BArchivable* Instantiate(BMessage* data);
virtual status_t Archive(BMessage* data,
bool deep = true) const;
virtual void Quit();
virtual void DispatchMessage(BMessage *message,
BHandler *handler);
virtual void MessageReceived(BMessage *message);
virtual void FrameMoved(BPoint newPosition);
virtual void WorkspacesChanged(uint32 oldWorkspaces,
virtual void Quit();
virtual void DispatchMessage(BMessage* message,
BHandler* handler);
virtual void MessageReceived(BMessage* message);
virtual void FrameMoved(BPoint newPosition);
virtual void WorkspacesChanged(uint32 oldWorkspaces,
uint32 newWorkspaces);
virtual void WorkspaceActivated(int32 workspaceIndex,
virtual void WorkspaceActivated(int32 workspaceIndex,
bool state);
virtual void FrameResized(float newWidth, float newHeight);
virtual void Minimize(bool minimize);
virtual void Zoom(BPoint recPosition, float recWidth,
virtual void FrameResized(float newWidth, float newHeight);
virtual void Minimize(bool minimize);
virtual void Zoom(BPoint recPosition, float recWidth,
float recHeight);
virtual void ScreenChanged(BRect screenFrame,
virtual void ScreenChanged(BRect screenFrame,
color_space depth);
virtual void MenusBeginning();
virtual void MenusEnded();
virtual void WindowActivated(bool state);
virtual void Show();
virtual void Hide();
virtual BHandler* ResolveSpecifier(BMessage *message,
int32 index, BMessage *specifier,
int32 form, const char *property);
virtual status_t GetSupportedSuites(BMessage *data);
virtual status_t Perform(perform_code code, void *arg);
virtual void MenusBeginning();
virtual void MenusEnded();
virtual void WindowActivated(bool state);
virtual void Show();
virtual void Hide();
virtual BHandler* ResolveSpecifier(BMessage* message,
int32 index, BMessage* specifier,
int32 what, const char* property);
virtual status_t GetSupportedSuites(BMessage* data);
virtual status_t Perform(perform_code code, void* arg);
private:
virtual void task_looper();
virtual BMessage* ConvertToMessage(void *raw, int32 code);
private:
virtual void task_looper();
virtual BMessage* ConvertToMessage(void* raw, int32 code);
public:
virtual void DirectConnected(direct_buffer_info *info);
status_t GetClippingRegion(BRegion *region,
BPoint *origin = NULL) const;
status_t SetFullScreen(bool enable);
bool IsFullScreen() const;
virtual void DirectConnected(direct_buffer_info* info);
status_t GetClippingRegion(BRegion* region,
BPoint* origin = NULL) const;
status_t SetFullScreen(bool enable);
bool IsFullScreen() const;
static bool SupportsWindowMode(
static bool SupportsWindowMode(
screen_id id = B_MAIN_SCREEN_ID);
private:
typedef BWindow inherited;
private:
typedef BWindow inherited;
virtual void _ReservedDirectWindow1();
virtual void _ReservedDirectWindow2();
virtual void _ReservedDirectWindow3();
virtual void _ReservedDirectWindow4();
virtual void _ReservedDirectWindow1();
virtual void _ReservedDirectWindow2();
virtual void _ReservedDirectWindow3();
virtual void _ReservedDirectWindow4();
BDirectWindow();
BDirectWindow(BDirectWindow& other);
BDirectWindow& operator=(BDirectWindow& other);
BDirectWindow& operator=(BDirectWindow& other);
static int32 _daemon_thread(void* arg);
int32 _DirectDaemon();
bool _LockDirect() const;
void _UnlockDirect() const;
static int32 _daemon_thread(void* arg);
int32 _DirectDaemon();
bool _LockDirect() const;
void _UnlockDirect() const;
void _InitData();
void _DisposeData();
void _InitData();
void _DisposeData();
bool fDaemonKiller;
bool fConnectionEnable;
bool fIsFullScreen;
bool _unused;
bool fInDirectConnect;
bool fDaemonKiller;
bool fConnectionEnable;
bool fIsFullScreen;
bool _unused;
bool fInDirectConnect;
int32 fDirectLock;
sem_id fDirectSem;
uint32 fDirectLockCount;
thread_id fDirectLockOwner;
char* fDirectLockStack;
int32 fDirectLock;
sem_id fDirectSem;
uint32 fDirectLockCount;
thread_id fDirectLockOwner;
char* fDirectLockStack;
sem_id fDisableSem;
sem_id fDisableSemAck;
sem_id fDisableSem;
sem_id fDisableSemAck;
uint32 fInitStatus;
uint32 fInfoAreaSize;
uint32 fInitStatus;
uint32 fInfoAreaSize;
uint32 _reserved[2];
uint32 _reserved[2];
area_id fClonedClippingArea;
area_id fSourceClippingArea;
thread_id fDirectDaemonId;
direct_buffer_info* fBufferDesc;
area_id fClonedClippingArea;
area_id fSourceClippingArea;
thread_id fDirectDaemonId;
direct_buffer_info* fBufferDesc;
uint32 _more_reserved_[17];
uint32 _more_reserved_[17];
};
+2 -3
View File
@@ -94,15 +94,14 @@ private:
size_t fFrameSize;
size_t fBufferSize;
size_t fPlayPosition;
thread_id fReadThread;
port_id fPort;
_gs_ramp* fPausing;
bool fPaused;
float fPauseGain;
uint32 _reserved[9];
};