Tracker: style fixes to PoseView class
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+385
-312
File diff suppressed because it is too large
Load Diff
+20
-11
@@ -73,7 +73,9 @@ template<>
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struct std::hash<node_ref>
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struct std::hash<node_ref>
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#endif
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#endif
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{
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{
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size_t operator()(node_ref ref) const {
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size_t
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operator()(node_ref ref) const
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{
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return ref.node;
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return ref.node;
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}
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}
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};
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};
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@@ -158,9 +160,9 @@ class BPoseView : public BView {
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virtual void Refresh();
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virtual void Refresh();
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// callbacks
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// callbacks
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virtual void MessageReceived(BMessage*);
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virtual void MessageReceived(BMessage* message);
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virtual void AttachedToWindow();
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virtual void AttachedToWindow();
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virtual void WindowActivated(bool);
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virtual void WindowActivated(bool active);
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virtual void MakeFocus(bool = true);
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virtual void MakeFocus(bool = true);
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virtual void Draw(BRect update_rect);
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virtual void Draw(BRect update_rect);
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virtual void DrawAfterChildren(BRect update_rect);
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virtual void DrawAfterChildren(BRect update_rect);
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@@ -338,7 +340,7 @@ class BPoseView : public BView {
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BPose* ActivePose() const;
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BPose* ActivePose() const;
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void CommitActivePose(bool saveChanges = true);
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void CommitActivePose(bool saveChanges = true);
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static bool PoseVisible(const Model*, const PoseInfo*);
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static bool PoseVisible(const Model*, const PoseInfo*);
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bool FrameForPose(BPose* targetpose, bool convert, BRect* poseRect);
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bool FrameForPose(BPose* targetPose, bool convert, BRect* poseRect);
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bool CreateSymlinkPoseTarget(Model* symlink);
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bool CreateSymlinkPoseTarget(Model* symlink);
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// used to complete a symlink pose; returns true if
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// used to complete a symlink pose; returns true if
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// target symlink should not be shown
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// target symlink should not be shown
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@@ -365,7 +367,7 @@ class BPoseView : public BView {
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// drag&drop handling
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// drag&drop handling
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virtual bool HandleMessageDropped(BMessage*);
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virtual bool HandleMessageDropped(BMessage*);
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static bool HandleDropCommon(BMessage* dragMessage, Model* target,
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static bool HandleDropCommon(BMessage* dragMessage, Model* target,
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BPose*, BView* view, BPoint dropPt);
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BPose*, BView* view, BPoint dropPoint);
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// used by pose views and info windows
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// used by pose views and info windows
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static bool CanHandleDragSelection(const Model* target,
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static bool CanHandleDragSelection(const Model* target,
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const BMessage* dragMessage, bool ignoreTypes);
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const BMessage* dragMessage, bool ignoreTypes);
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@@ -378,7 +380,7 @@ class BPoseView : public BView {
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BContainerWindow* srcWindow, BContainerWindow* destWindow,
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BContainerWindow* srcWindow, BContainerWindow* destWindow,
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uint32 buttons, BPoint loc, bool forceCopy,
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uint32 buttons, BPoint loc, bool forceCopy,
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bool forceMove = false, bool createLink = false,
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bool forceMove = false, bool createLink = false,
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bool relativeLink = false, BPoint clickPt = BPoint(0, 0),
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bool relativeLink = false, BPoint clickPoint = BPoint(0, 0),
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bool pinToGrid = false);
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bool pinToGrid = false);
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bool UpdateDropTarget(BPoint, const BMessage*,
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bool UpdateDropTarget(BPoint, const BMessage*,
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@@ -475,10 +477,10 @@ class BPoseView : public BView {
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bool insertionSort, BPose* pose, BRect&viewBounds,
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bool insertionSort, BPose* pose, BRect&viewBounds,
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float& listViewScrollBy, bool forceDraw, int32* indexPtr = NULL);
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float& listViewScrollBy, bool forceDraw, int32* indexPtr = NULL);
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BPose* CreatePose(Model*, PoseInfo*, bool insertionSort = true,
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BPose* CreatePose(Model*, PoseInfo*, bool insertionSort = true,
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int32* index = 0, BRect* boundsPtr = 0, bool forceDraw = true);
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int32* index = 0, BRect* boundsPointer = 0, bool forceDraw = true);
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virtual void CreatePoses(Model**models, PoseInfo* poseInfoArray,
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virtual void CreatePoses(Model**models, PoseInfo* poseInfoArray,
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int32 count, BPose** resultingPoses, bool insertionSort = true,
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int32 count, BPose** resultingPoses, bool insertionSort = true,
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int32* lastPoseIndexPtr = 0, BRect* boundsPtr = 0,
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int32* lastPoseIndexPointer = 0, BRect* boundsPointer = 0,
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bool forceDraw = false);
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bool forceDraw = false);
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virtual bool ShouldShowPose(const Model*, const PoseInfo*);
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virtual bool ShouldShowPose(const Model*, const PoseInfo*);
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// filter, subclasses override to control which poses show up
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// filter, subclasses override to control which poses show up
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@@ -591,7 +593,7 @@ class BPoseView : public BView {
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static bool DragSelectionContains(const BPose* target,
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static bool DragSelectionContains(const BPose* target,
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const BMessage* dragMessage);
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const BMessage* dragMessage);
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static status_t CreateClippingFile(BPoseView* poseView, BFile&result,
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static status_t CreateClippingFile(BPoseView* poseView, BFile&result,
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char* resultingName, BDirectory* dir, BMessage* message,
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char* resultingName, BDirectory* directory, BMessage* message,
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const char* fallbackName, bool setLocation = false,
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const char* fallbackName, bool setLocation = false,
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BPoint dropPoint = BPoint(0, 0));
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BPoint dropPoint = BPoint(0, 0));
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@@ -736,7 +738,12 @@ class BPoseView : public BView {
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struct SelectionRectInfo {
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struct SelectionRectInfo {
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SelectionRectInfo()
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SelectionRectInfo()
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: isDragging(false), selection(NULL) {};
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:
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isDragging(false),
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selection(NULL)
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{
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}
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bool isDragging;
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bool isDragging;
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BRect rect;
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BRect rect;
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BRect lastRect;
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BRect lastRect;
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@@ -753,7 +760,8 @@ class BPoseView : public BView {
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bool fSelectionRectEnabled : 1;
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bool fSelectionRectEnabled : 1;
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bool fAlwaysAutoPlace : 1;
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bool fAlwaysAutoPlace : 1;
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bool fAllowPoseEditing : 1;
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bool fAllowPoseEditing : 1;
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bool fSelectionChangedHook : 1; // get rid of this
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bool fSelectionChangedHook : 1;
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// get rid of this
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bool fSavePoseLocations : 1;
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bool fSavePoseLocations : 1;
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bool fShowHideSelection : 1;
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bool fShowHideSelection : 1;
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bool fOkToMapIcons : 1;
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bool fOkToMapIcons : 1;
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@@ -1281,4 +1289,5 @@ WhileEachTextWidget(BPose* pose, BPoseView* poseView,
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using namespace BPrivate;
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using namespace BPrivate;
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#endif // _POSE_VIEW_H
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#endif // _POSE_VIEW_H
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