Renamed TPicture class to PicturePlayer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16342 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,28 +1,14 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: TPicture.h
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// Author: Marc Flerackers ([email protected])
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// Description: TPicture is used to create and play picture data.
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//------------------------------------------------------------------------------
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/*
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* Copyright 2001-2006, Haiku Inc.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Marc Flerackers ([email protected])
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* Stefano Ceccherini ([email protected])
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*/
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/** PicturePlayer is used to create and play picture data. */
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#ifndef _TPICTURE_H
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#define _TPICTURE_H
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@@ -33,11 +19,11 @@
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#include <DataIO.h>
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class TPicture {
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class PicturePlayer {
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public:
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TPicture();
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TPicture(void *data, int32 size, BList *pictures);
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virtual ~TPicture();
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PicturePlayer();
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PicturePlayer(void *data, int32 size, BList *pictures);
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virtual ~PicturePlayer();
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int16 GetOp();
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bool GetBool();
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