Intermediate commit, because I want to rename FolderIterator but it has changes.
* Beginnings of node monitoring support. Currently disabled, but detects new, changed and removed files. Folders untested yet. There may also be a problem with the toplevel folders when a pose selection message is used. That's untested too as of yet. * Removed some superfluous whitespace. * Small refactoring in FolderIterator to access some stuff from the outside as well. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26795 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -37,6 +37,9 @@ public:
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// Returns the full path name of the next file.
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// Returns the full path name of the next file.
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virtual bool GetNextName(char* buffer) = 0;
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virtual bool GetNextName(char* buffer) = 0;
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// Tells the Grepper whether the targets wants to know about negative hits.
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virtual bool NotifyNegatives() const = 0;
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protected:
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protected:
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// Determines whether we can grep a file.
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// Determines whether we can grep a file.
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bool _ExamineFile(BEntry& entry, char* buffer,
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bool _ExamineFile(BEntry& entry, char* buffer,
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@@ -109,21 +109,15 @@ FolderIterator::GetNextName(char* buffer)
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}
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}
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// #pragma mark - private
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bool
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bool
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FolderIterator::_GetNextEntry(BEntry& entry)
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FolderIterator::NotifyNegatives() const
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{
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{
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if (fDirectories.CountItems() == 1)
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return false;
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return _GetTopEntry(entry);
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else
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return _GetSubEntry(entry);
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}
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}
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bool
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bool
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FolderIterator::_GetTopEntry(BEntry& entry)
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FolderIterator::GetTopEntry(BEntry& entry)
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{
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{
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// If the user selected one or more files, we must look
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// If the user selected one or more files, we must look
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// at the "refs" inside the message that was passed into
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// at the "refs" inside the message that was passed into
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@@ -150,6 +144,37 @@ FolderIterator::_GetTopEntry(BEntry& entry)
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}
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}
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bool
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FolderIterator::FollowSubdir(BEntry& entry) const
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{
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if (!fRecurseDirs)
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return false;
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if (fSkipDotDirs) {
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char nameBuf[B_FILE_NAME_LENGTH];
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if (entry.GetName(nameBuf) == B_OK) {
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if (*nameBuf == '.')
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return false;
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}
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}
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return true;
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}
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// #pragma mark - private
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bool
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FolderIterator::_GetNextEntry(BEntry& entry)
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{
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if (fDirectories.CountItems() == 1)
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return GetTopEntry(entry);
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else
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return _GetSubEntry(entry);
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}
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bool
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bool
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FolderIterator::_GetSubEntry(BEntry& entry)
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FolderIterator::_GetSubEntry(BEntry& entry)
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{
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{
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@@ -173,17 +198,9 @@ FolderIterator::_GetSubEntry(BEntry& entry)
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void
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void
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FolderIterator::_ExamineSubdir(BEntry& entry)
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FolderIterator::_ExamineSubdir(BEntry& entry)
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{
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{
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if (!fRecurseDirs)
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if (!FollowSubdir(entry))
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return;
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return;
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if (fSkipDotDirs) {
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char nameBuf[B_FILE_NAME_LENGTH];
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if (entry.GetName(nameBuf) == B_OK) {
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if (*nameBuf == '.')
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return;
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}
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}
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BDirectory* dir = new (nothrow) BDirectory(&entry);
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BDirectory* dir = new (nothrow) BDirectory(&entry);
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if (dir == NULL || dir->InitCheck() != B_OK || !fDirectories.AddItem(dir)) {
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if (dir == NULL || dir->InitCheck() != B_OK || !fDirectories.AddItem(dir)) {
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// clean up
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// clean up
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@@ -47,17 +47,19 @@ public:
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virtual ~FolderIterator();
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virtual ~FolderIterator();
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virtual bool IsValid() const;
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virtual bool IsValid() const;
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// Returns the full path name of the next file.
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virtual bool GetNextName(char* buffer);
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virtual bool GetNextName(char* buffer);
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virtual bool NotifyNegatives() const;
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// Looks for the next entry in the top-level dir.
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bool GetTopEntry(BEntry& entry);
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// Should this subfolder be followed?
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bool FollowSubdir(BEntry& entry) const;
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private:
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private:
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// Looks for the next entry.
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// Looks for the next entry.
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bool _GetNextEntry(BEntry& entry);
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bool _GetNextEntry(BEntry& entry);
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// Looks for the next entry in the top-level dir.
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bool _GetTopEntry(BEntry& entry);
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// Looks for the next entry in a subdir.
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// Looks for the next entry in a subdir.
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bool _GetSubEntry(BEntry& entry);
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bool _GetSubEntry(BEntry& entry);
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@@ -34,6 +34,7 @@
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#include <Alert.h>
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#include <Alert.h>
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#include <Clipboard.h>
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#include <Clipboard.h>
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#include <Path.h>
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#include <Path.h>
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#include <PathMonitor.h>
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#include <Roster.h>
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#include <Roster.h>
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#include <String.h>
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#include <String.h>
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#include <UTF8.h>
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#include <UTF8.h>
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@@ -220,6 +221,10 @@ void GrepWindow::MessageReceived(BMessage *message)
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_OnSearchFinished();
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_OnSearchFinished();
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break;
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break;
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case B_PATH_MONITOR:
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_OnNodeMonitorEvent(message);
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break;
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case MSG_REPORT_FILE_NAME:
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case MSG_REPORT_FILE_NAME:
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_OnReportFileName(message);
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_OnReportFileName(message);
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break;
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break;
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@@ -292,6 +297,7 @@ void GrepWindow::MessageReceived(BMessage *message)
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void
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void
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GrepWindow::Quit()
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GrepWindow::Quit()
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{
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{
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_StopNodeMonitoring();
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_SavePrefs();
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_SavePrefs();
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// TODO: stippi: Looks like this could be done
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// TODO: stippi: Looks like this could be done
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@@ -663,12 +669,57 @@ GrepWindow::_SavePrefs()
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}
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}
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void
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GrepWindow::_StartNodeMonitoring()
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{
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BMessenger messenger(this);
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uint32 fileFlags = B_WATCH_NAME | B_WATCH_STAT;
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uint32 dirFlags = B_WATCH_DIRECTORY | B_WATCH_NAME;
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// watch the top level folder
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BPath path(&fModel->fDirectory);
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if (path.InitCheck() == B_OK) {
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printf("start monitoring root folder: %s\n", path.Path());
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BPrivate::BPathMonitor::StartWatching(path.Path(), dirFlags, messenger);
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}
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FolderIterator iterator(fModel);
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BEntry entry;
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while (iterator.GetTopEntry(entry)) {
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path.SetTo(&entry);
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if (entry.IsDirectory()) {
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// subfolder
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if (iterator.FollowSubdir(entry)) {
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printf("start monitoring folder: %s\n", path.Path());
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BPrivate::BPathMonitor::StartWatching(path.Path(),
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dirFlags | B_WATCH_RECURSIVELY, messenger);
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}
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} else {
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// regular file
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printf("start monitoring file: %s\n", path.Path());
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BPrivate::BPathMonitor::StartWatching(path.Path(), fileFlags,
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messenger);
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}
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}
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}
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void
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GrepWindow::_StopNodeMonitoring()
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{
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BPrivate::BPathMonitor::StopWatching(BMessenger(this));
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}
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// #pragma mark - events
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// #pragma mark - events
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void
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void
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GrepWindow::_OnStartCancel()
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GrepWindow::_OnStartCancel()
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{
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{
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_StopNodeMonitoring();
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if (fModel->fState == STATE_IDLE) {
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if (fModel->fState == STATE_IDLE) {
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fModel->fState = STATE_SEARCH;
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fModel->fState = STATE_SEARCH;
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@@ -714,8 +765,11 @@ GrepWindow::_OnStartCancel()
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// roll back in case of problems
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// roll back in case of problems
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if (fGrepper == NULL)
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if (fGrepper == NULL)
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delete iterator;
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delete iterator;
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else {
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// Grepper owns iterator
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delete fGrepper;
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delete fGrepper;
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fGrepper = NULL;
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fGrepper = NULL;
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}
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fModel->fState = STATE_CANCEL;
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fModel->fState = STATE_CANCEL;
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// TODO: better notification to user
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// TODO: better notification to user
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fprintf(stderr, "Out of memory.\n");
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fprintf(stderr, "Out of memory.\n");
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@@ -732,6 +786,8 @@ GrepWindow::_OnSearchFinished()
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{
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{
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fModel->fState = STATE_IDLE;
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fModel->fState = STATE_IDLE;
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// _StartNodeMonitoring();
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delete fGrepper;
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delete fGrepper;
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fGrepper = NULL;
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fGrepper = NULL;
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@@ -753,6 +809,39 @@ GrepWindow::_OnSearchFinished()
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}
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}
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void
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GrepWindow::_OnNodeMonitorEvent(BMessage* message)
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{
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int32 opCode;
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if (message->FindInt32("opcode", &opCode) != B_OK)
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return;
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switch (opCode) {
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case B_ENTRY_CREATED:
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printf("B_ENTRY_CREATED\n");
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break;
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case B_ENTRY_REMOVED:
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printf("B_ENTRY_REMOVED\n");
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break;
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case B_ENTRY_MOVED:
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printf("B_ENTRY_MOVED\n");
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break;
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case B_STAT_CHANGED:
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printf("B_STAT_CHANGED\n");
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break;
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case B_ATTR_CHANGED:
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printf("B_ATTR_CHANGED\n");
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break;
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default:
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printf("unkown opcode\n");
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break;
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}
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message->PrintToStream();
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}
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void
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void
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GrepWindow::_OnReportFileName(BMessage* message)
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GrepWindow::_OnReportFileName(BMessage* message)
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{
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{
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@@ -54,8 +54,12 @@ private:
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void _LoadPrefs();
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void _LoadPrefs();
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void _SavePrefs();
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void _SavePrefs();
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void _StartNodeMonitoring();
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void _StopNodeMonitoring();
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void _OnStartCancel();
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void _OnStartCancel();
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void _OnSearchFinished();
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void _OnSearchFinished();
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void _OnNodeMonitorEvent(BMessage* message);
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void _OnReportFileName(BMessage* message);
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void _OnReportFileName(BMessage* message);
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void _OnReportResult(BMessage* message);
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void _OnReportResult(BMessage* message);
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void _OnReportError(BMessage* message);
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void _OnReportError(BMessage* message);
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@@ -129,8 +133,8 @@ private:
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Grepper* fGrepper;
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Grepper* fGrepper;
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BString fOldPattern;
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BString fOldPattern;
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Model* fModel;
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Model* fModel;
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bigtime_t fLastNodeMonitorEvent;
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BFilePanel* fFilePanel;
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BFilePanel* fFilePanel;
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};
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};
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@@ -2,6 +2,8 @@ SubDir HAIKU_TOP src apps text_search ;
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SetSubDirSupportedPlatformsBeOSCompatible ;
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SetSubDirSupportedPlatformsBeOSCompatible ;
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UsePrivateHeaders storage ;
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Application TextSearch :
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Application TextSearch :
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FileIterator.cpp
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FileIterator.cpp
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FolderIterator.cpp
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FolderIterator.cpp
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Reference in New Issue
Block a user