libbe_build: Compile with support for Zstd.
This way, the build package commands will be able to deal with and create Zstd-compressed packages.
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@@ -16,7 +16,7 @@ BuildPlatformSharedLibrary libbe_build.so :
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libshared_build.a
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libshared_build.a
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z $(HOST_LIBSUPC++) $(HOST_LIBSTDC++)
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z zstd $(HOST_LIBSUPC++) $(HOST_LIBSTDC++)
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;
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;
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SubInclude HAIKU_TOP src build libbe app ;
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SubInclude HAIKU_TOP src build libbe app ;
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@@ -7,6 +7,8 @@ USES_BE_API on <libbe_build>support_kit.o = true ;
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SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src kits support ] ;
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SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src kits support ] ;
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SubDirC++Flags -DZSTD_ENABLED ;
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BuildPlatformMergeObjectPIC <libbe_build>support_kit.o :
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BuildPlatformMergeObjectPIC <libbe_build>support_kit.o :
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Archivable.cpp
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Archivable.cpp
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BlockCache.cpp
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BlockCache.cpp
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@@ -26,4 +28,5 @@ BuildPlatformMergeObjectPIC <libbe_build>support_kit.o :
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StringList.cpp
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StringList.cpp
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Url.cpp
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Url.cpp
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ZlibCompressionAlgorithm.cpp
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ZlibCompressionAlgorithm.cpp
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ZstdCompressionAlgorithm.cpp
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;
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;
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