From 40b478baec10e19a8d398773047f85e45c5bbe37 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Axel=20D=C3=B6rfler?= Date: Tue, 4 Apr 2006 11:51:32 +0000 Subject: [PATCH] * Found better enter symbol, the Konatu font has it all (really, you must have seen that collection of arrows ;-)) * A test under R5 made it clear that our fonts (not Konatu) indeed doesn't have arrows, like many other fonts have. We should think about adding font overlays like it's done in Dano - does anyone know a good free font for symbols that isn't as thorough as the Konatu font? git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17004 a95241bf-73f2-0310-859d-f6bbb57e9c96 --- src/kits/interface/MenuItem.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/kits/interface/MenuItem.cpp b/src/kits/interface/MenuItem.cpp index 07452322de..7a8db2ed0a 100644 --- a/src/kits/interface/MenuItem.cpp +++ b/src/kits/interface/MenuItem.cpp @@ -794,6 +794,8 @@ BMenuItem::DrawSubmenuSymbol(rgb_color bgColor) void BMenuItem::_DrawControlChar(char shortcut, BPoint where) { + // TODO: If needed, take another font for the control characters + // (or have font overlays in the app_server!) const char* symbol = " "; switch (shortcut) { @@ -810,9 +812,7 @@ BMenuItem::_DrawControlChar(char shortcut, BPoint where) symbol = "\xe2\x86\x92"; break; case B_ENTER: - // TODO: find a better one for this! - // If needed, take another font for the control characters - symbol = "\xe2\x86\x99"; + symbol = "\xe2\x86\xb5"; break; }