Clean up of debug output. Fixed volume control bug introduced yesterday.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9475 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
@@ -13,12 +13,6 @@
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#include "SoundPlayNode.h"
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#include "SoundPlayer.h"
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#define TRACE_SOUND_PLAYER
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#ifdef TRACE_SOUND_PLAYER
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#undef TRACE
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#define TRACE printf
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#endif
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#define atomic_read(a) atomic_or(a, 0)
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// Flags used internally in BSoundPlayer
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@@ -42,14 +36,10 @@ BSoundPlayer::BSoundPlayer(const char * name,
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{
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CALLED();
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TRACE("BSoundPlayer::BSoundPlayer: default constructor used");
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TRACE("BSoundPlayer::BSoundPlayer: default constructor used\n");
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media_multi_audio_format fmt = media_multi_audio_format::wildcard;
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// fmt.frame_rate = 44100.0f;
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// fmt.channel_count = 2;
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// fmt.format = media_raw_audio_format::B_AUDIO_FLOAT;
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// fmt.byte_order = B_MEDIA_HOST_ENDIAN;
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// fmt.buffer_size = 4096;
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Init(NULL, &fmt, name, NULL, PlayBuffer, Notifier, cookie);
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}
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@@ -62,10 +52,18 @@ BSoundPlayer::BSoundPlayer(const media_raw_audio_format * format,
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{
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CALLED();
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TRACE("BSoundPlayer::BSoundPlayer: raw audio format constructor used");
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TRACE("BSoundPlayer::BSoundPlayer: raw audio format constructor used\n");
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media_multi_audio_format fmt = media_multi_audio_format::wildcard;
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*(media_raw_audio_format *)&fmt = *format;
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#if DEBUG > 0
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char buf[100];
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media_format tmp; tmp.type = B_MEDIA_RAW_AUDIO; tmp.u.raw_audio = fmt;
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string_for_format(tmp, buf, sizeof(buf));
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TRACE("BSoundPlayer::BSoundPlayer: format %s\n", buf);
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#endif
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Init(NULL, &fmt, name, NULL, PlayBuffer, Notifier, cookie);
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}
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@@ -80,11 +78,18 @@ BSoundPlayer::BSoundPlayer(const media_node & toNode,
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{
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CALLED();
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TRACE("BSoundPlayer::BSoundPlayer: multi audio format constructor used");
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TRACE("BSoundPlayer::BSoundPlayer: multi audio format constructor used\n");
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if (toNode.kind & B_BUFFER_CONSUMER == 0)
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debugger("BSoundPlayer: toNode must have B_BUFFER_CONSUMER kind!\n");
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#if DEBUG > 0
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char buf[100];
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media_format tmp; tmp.type = B_MEDIA_RAW_AUDIO; tmp.u.raw_audio = *format;
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string_for_format(tmp, buf, sizeof(buf));
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TRACE("BSoundPlayer::BSoundPlayer: format %s\n", buf);
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#endif
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Init(&toNode, format, name, input, PlayBuffer, Notifier, cookie);
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}
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@@ -168,20 +173,33 @@ BSoundPlayer::Init( const media_node * node,
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goto the_end;
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}
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// find a free media_input
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if (!input) {
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err = roster->GetFreeInputsFor(inputNode, &_input, 1, &inputCount, B_MEDIA_RAW_AUDIO);
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if (err != B_OK || inputCount < 1) {
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if (err != B_OK) {
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TRACE("BSoundPlayer::Init: Couldn't GetFreeInputsFor\n");
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goto the_end;
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}
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if (inputCount < 1) {
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TRACE("BSoundPlayer::Init: Couldn't find a free input\n");
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err = B_ERROR;
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goto the_end;
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}
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} else {
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_input = *input;
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}
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// find a free media_output
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err = roster->GetFreeOutputsFor(fPlayerNode->Node(), &_output, 1, &outputCount, B_MEDIA_RAW_AUDIO);
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if (err != B_OK || outputCount < 1) {
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if (err != B_OK) {
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TRACE("BSoundPlayer::Init: Couldn't GetFreeOutputsFor\n");
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goto the_end;
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}
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if (outputCount < 1) {
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TRACE("BSoundPlayer::Init: Couldn't find a free output\n");
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err = B_ERROR;
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goto the_end;
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}
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// Set an appropriate run mode for the producer
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err = roster->SetRunModeNode(fPlayerNode->Node(), BMediaNode::B_INCREASE_LATENCY);
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@@ -194,9 +212,11 @@ BSoundPlayer::Init( const media_node * node,
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tryFormat.type = B_MEDIA_RAW_AUDIO;
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tryFormat.u.raw_audio = *format;
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#if DEBUG > 0
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char buf[100];
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string_for_format(tryFormat, buf, sizeof(buf));
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TRACE("BSoundPlayer::Init: trying to connect with format %s\n", buf);
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#endif
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// and connect the nodes
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err = roster->Connect(_output.source, _input.destination, &tryFormat, &fMediaOutput, &fMediaInput);
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@@ -209,7 +229,7 @@ BSoundPlayer::Init( const media_node * node,
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get_volume_slider();
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printf("BSoundPlayer node %ld has timesource %ld\n", fPlayerNode->Node().node, fPlayerNode->TimeSource()->Node().node);
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TRACE("BSoundPlayer node %ld has timesource %ld\n", fPlayerNode->Node().node, fPlayerNode->TimeSource()->Node().node);
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the_end:
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TRACE("BSoundPlayer::Init: %s\n", strerror(err));
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@@ -245,18 +265,22 @@ BSoundPlayer::~BSoundPlayer()
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// we're using. We *are* supposed to do that even for global nodes like the Mixer.
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err = roster->Disconnect(fMediaInput.node.node, fMediaInput.source,
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fMediaOutput.node.node, fMediaOutput.destination);
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#if DEBUG >0
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if (err) {
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TRACE("BSoundPlayer::~BSoundPlayer: Error disconnecting nodes: %ld (%s)\n", err, strerror(err));
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}
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#endif
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}
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if (fFlags & F_MUST_RELEASE_MIXER) {
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// Release the mixer as it was acquired
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// through BMediaRoster::GetAudioMixer()
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err = roster->ReleaseNode(fMediaInput.node);
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#if DEBUG >0
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if (err) {
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TRACE("BSoundPlayer::~BSoundPlayer: Error releasing input node: %ld (%s)\n", err, strerror(err));
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}
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#endif
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}
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cleanup:
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@@ -292,18 +316,6 @@ BSoundPlayer::Format() const
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return media_raw_audio_format::wildcard;
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return fPlayerNode->Format();
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#if 0
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media_raw_audio_format temp = media_raw_audio_format::wildcard;
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if (fPlayerNode) {
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media_multi_audio_format fmt;
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fmt = fPlayerNode->Format();
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memcpy(&temp,&fmt,sizeof(temp));
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}
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return temp;
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#endif
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}
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@@ -373,7 +385,7 @@ BSoundPlayer::Stop(bool block,
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for (maxtrys = 250; fPlayerNode->IsPlaying() && maxtrys != 0; maxtrys--)
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snooze(2000);
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DEBUG_ONLY(if (maxtrys == 0) printf("BSoundPlayer::Stop: waiting for node stop failed\n"));
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DEBUG_ONLY(if (maxtrys == 0) TRACE("BSoundPlayer::Stop: waiting for node stop failed\n"));
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// wait until all buffers on the way to the physical output have been played
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snooze(Latency() + 2000);
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@@ -402,6 +414,8 @@ BSoundPlayer::Latency()
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return 0;
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}
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TRACE("BSoundPlayer::Latency: latency is %Ld\n", latency);
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return latency;
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}
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@@ -425,7 +439,6 @@ BSoundPlayer::HasData()
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}
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BSoundPlayer::BufferPlayerFunc
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BSoundPlayer::BufferPlayer() const
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{
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@@ -648,12 +661,12 @@ BSoundPlayer::SetVolumeDB(float volume_dB)
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return;
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float min_dB = fVolumeSlider->MinValue();
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float max_dB = fVolumeSlider->MinValue();
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float max_dB = fVolumeSlider->MaxValue();
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if (volume_dB < min_dB)
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volume_dB = min_dB;
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if (volume_dB > max_dB)
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volume_dB = max_dB;
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int count = fVolumeSlider->CountChannels();
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float values[count];
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for (int i = 0; i < count; i++)
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@@ -731,11 +744,15 @@ BSoundPlayer::get_volume_slider()
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ASSERT(fVolumeSlider == NULL);
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BMediaRoster *roster = BMediaRoster::CurrentRoster();
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if (!roster)
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if (!roster) {
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TRACE("BSoundPlayer::get_volume_slider failed to get BMediaRoster");
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return;
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}
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if (!fParameterWeb && roster->GetParameterWebFor(fMediaInput.node, &fParameterWeb) < B_OK)
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if (!fParameterWeb && roster->GetParameterWebFor(fMediaInput.node, &fParameterWeb) < B_OK) {
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TRACE("BSoundPlayer::get_volume_slider couldn't get parameter web");
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return;
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}
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int count = fParameterWeb->CountParameters();
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for (int i = 0; i < count; i++) {
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@@ -749,6 +766,12 @@ BSoundPlayer::get_volume_slider()
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fVolumeSlider = (BContinuousParameter *)parameter;
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break;
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}
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#if DEBUG >0
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if (!fVolumeSlider) {
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TRACE("BSoundPlayer::get_volume_slider couldn't find volume control");
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}
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#endif
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}
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@@ -782,7 +805,6 @@ BSoundPlayer::PlayBuffer(void *buffer, size_t size, const media_raw_audio_format
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sound_error::sound_error(const char *str)
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{
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CALLED();
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m_str_const = str;
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}
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@@ -790,7 +812,6 @@ sound_error::sound_error(const char *str)
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const char *
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sound_error::what() const
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{
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CALLED();
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return m_str_const;
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}
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