Reconnect BPicture to the app_server.
* maintain a list of all BPictures to do so * BView downloads the BPicture data after recording the picture. This could probably done more efficiently using shared memory in the first place.
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@@ -35,6 +35,7 @@ public:
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status_t Flatten(BDataIO* stream);
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status_t Unflatten(BDataIO* stream);
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class Private;
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private:
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// FBC padding and forbidden methods
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virtual void _ReservedPicture1();
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@@ -47,6 +48,7 @@ private:
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friend class BWindow;
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friend class BView;
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friend class BPrintJob;
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friend class Private;
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void _InitData();
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void _DisposeData();
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@@ -70,7 +72,6 @@ private:
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void Usurp(BPicture* lameDuck);
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BPicture* StepDown();
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private:
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int32 fToken;
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