Moved the dummy table local to the PicturePlayer::Play() function since,

as Marcus pointed out, having it outside wasn't thread safe. Moved 
PicturePlayer into the BPrivate namespace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21982 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini
2007-08-16 14:40:03 +00:00
parent 0f8ae3ead7
commit 422fadc829
5 changed files with 30 additions and 70 deletions
+2 -1
View File
@@ -11,6 +11,7 @@
namespace BPrivate {
class ServerLink;
class PicturePlayer;
};
@@ -75,9 +76,9 @@ virtual void _ReservedShape3();
virtual void _ReservedShape4();
friend class BShapeIterator;
friend class PicturePlayer;
friend class BView;
friend class BFont;
friend class BPrivate::PicturePlayer;
friend class BPrivate::ServerLink;
void GetData(int32 *opCount, int32 *ptCount, uint32 **opList, BPoint **ptList);