Copy the correct number of bytes when making a BBitmap copy. Unfortunately, this still doesn't fix Cortex drawin bug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17155 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -207,7 +207,7 @@ BBitmap::BBitmap(const BBitmap *source, bool acceptsViews,
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_InitObject(source->Bounds(), source->ColorSpace(), flags,
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_InitObject(source->Bounds(), source->ColorSpace(), flags,
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source->BytesPerRow(), B_MAIN_SCREEN_ID);
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source->BytesPerRow(), B_MAIN_SCREEN_ID);
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if (InitCheck() == B_OK)
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if (InitCheck() == B_OK)
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memcpy(Bits(), source->Bits(), BytesPerRow());
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memcpy(Bits(), source->Bits(), BitsLength());
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}
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}
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}
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}
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