Moved BMenuWindow to its own file
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10536 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -0,0 +1,44 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2003-2004, Haiku, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: MenuWindow.h
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// Authors: Marc Flerackers ([email protected])
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// Stefano Ceccherini ([email protected])
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// Description: BMenuWindow is the custom BWindow for menus.
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//------------------------------------------------------------------------------
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#ifndef __MENUWINDOW_H
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#define __MENUWINDOW_H
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#include <Window.h>
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class BMenu;
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class BMenuWindow : public BWindow {
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public:
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BMenuWindow(BRect frame, BMenu *menu);
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virtual ~BMenuWindow();
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virtual void WindowActivated(bool active);
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private:
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BMenu *fMenu;
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};
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#endif
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@@ -32,6 +32,8 @@
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#include <PropertyInfo.h>
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#include <PropertyInfo.h>
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#include <Window.h>
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#include <Window.h>
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#include <MenuWindow.h>
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#include <stdio.h>
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#include <stdio.h>
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#define CALLED() printf("%s\n", __PRETTY_FUNCTION__);
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#define CALLED() printf("%s\n", __PRETTY_FUNCTION__);
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@@ -87,37 +89,6 @@ static property_info sPropList[] =
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{}
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{}
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};
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};
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// TODO: Move this to its own file
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class BMenuWindow : public BWindow
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{
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public:
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BMenuWindow(BRect frame, BMenu *menu) :
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BWindow(frame, "Menu", B_NO_BORDER_WINDOW_LOOK, B_MODAL_APP_WINDOW_FEEL,
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B_NOT_ZOOMABLE)
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{
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fMenu = menu;
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AddChild(fMenu);
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ResizeTo(fMenu->Bounds().Width() + 1, fMenu->Bounds().Height() + 1);
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fMenu->MakeFocus(true);
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}
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virtual ~BMenuWindow() {}
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virtual void WindowActivated(bool active)
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{
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if (!active)
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{
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RemoveChild(fMenu);
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if (Lock())
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Quit();
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}
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}
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private:
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BMenu *fMenu;
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};
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BMenu::BMenu(const char *name, menu_layout layout)
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BMenu::BMenu(const char *name, menu_layout layout)
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: BView(BRect(), name, B_FOLLOW_LEFT | B_FOLLOW_TOP,
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: BView(BRect(), name, B_FOLLOW_LEFT | B_FOLLOW_TOP,
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@@ -0,0 +1,59 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2004, Haiku, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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|
// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|
// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Menu.cpp
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// Authors: Marc Flerackers ([email protected])
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// Stefano Ceccherini ([email protected])
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// Description: BMenuWindow is a custom BWindow for BMenus.
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//------------------------------------------------------------------------------
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// TODO: Just a very simple implementation for now
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#include <Menu.h>
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#include <MenuWindow.h>
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BMenuWindow::BMenuWindow(BRect frame, BMenu *menu)
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:
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BWindow(frame, "Menu", B_NO_BORDER_WINDOW_LOOK, B_MODAL_APP_WINDOW_FEEL,
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B_NOT_ZOOMABLE)
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{
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fMenu = menu;
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AddChild(fMenu);
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ResizeTo(fMenu->Bounds().Width() + 1, fMenu->Bounds().Height() + 1);
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fMenu->MakeFocus(true);
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}
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BMenuWindow::~BMenuWindow()
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{
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}
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void
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BMenuWindow::WindowActivated(bool active)
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{
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if (!active) {
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RemoveChild(fMenu);
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if (Lock())
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Quit();
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}
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}
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@@ -18,6 +18,7 @@ INTERFACE_KIT_SOURCE =
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MenuBar.cpp
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MenuBar.cpp
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MenuField.cpp
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MenuField.cpp
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MenuItem.cpp
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MenuItem.cpp
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MenuWindow.cpp
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OptionControl.cpp
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OptionControl.cpp
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OptionPopUp.cpp
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OptionPopUp.cpp
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Picture.cpp
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Picture.cpp
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