Added a BTokenSpace::SetToken() to assign a specific token.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15111 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -41,6 +41,8 @@ class BTokenSpace : public BLocker {
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int32 NewToken(int16 type, void* object,
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int32 NewToken(int16 type, void* object,
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new_token_callback callback = NULL);
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new_token_callback callback = NULL);
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void SetToken(int32 token, int16 type, void* object);
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bool RemoveToken(int32 token, remove_token_callback callback = NULL);
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bool RemoveToken(int32 token, remove_token_callback callback = NULL);
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bool CheckToken(int32 token, int16 type) const;
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bool CheckToken(int32 token, int16 type) const;
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status_t GetToken(int32 token, int16 type, void** object,
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status_t GetToken(int32 token, int16 type, void** object,
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@@ -52,6 +52,22 @@ BTokenSpace::NewToken(int16 type, void* object,
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}
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}
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/*!
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Inserts the specified token into the token space. If that token
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already exists, it will be overwritten.
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Don't mix NewToken() and this method unless you know what you're
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doing.
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*/
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void
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BTokenSpace::SetToken(int32 token, int16 type, void* object)
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{
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BAutolock locker(this);
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token_info tokenInfo = { type, object };
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fTokenMap[token] = tokenInfo;
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}
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bool
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bool
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BTokenSpace::RemoveToken(int32 token, remove_token_callback callback)
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BTokenSpace::RemoveToken(int32 token, remove_token_callback callback)
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{
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{
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