Extend UserInterfaceListener to allow marking...
...breakpoints as hidden. Adjust TeamDebugger accordingly.
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@@ -70,7 +70,7 @@ private:
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virtual void ThreadActionRequested(thread_id threadID,
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uint32 action, target_addr_t address);
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virtual void SetBreakpointRequested(target_addr_t address,
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bool enabled);
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bool enabled, bool hidden = false);
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virtual void SetBreakpointEnabledRequested(
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UserBreakpoint* breakpoint,
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bool enabled);
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@@ -145,7 +145,7 @@ private:
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void _HandleImageFileChanged(image_id imageID);
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void _HandleSetUserBreakpoint(target_addr_t address,
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bool enabled);
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bool enabled, bool hidden);
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void _HandleSetUserBreakpoint(
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UserBreakpoint* breakpoint, bool enabled);
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void _HandleClearUserBreakpoint(
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