Some minor visual improvements: the keyboard input device now reports
"AT Keyboard" and "USB Keyboard", instead of "at|usb Keyboard". Also, the mouse input device now reports a "PS/2 Mouse" instead of a "ps2 Mouse". Generally, both now capitalize the device name when reporting the name. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12465 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -792,6 +792,13 @@ KeyboardInputDevice::GetShortName(const char *longName)
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int32 previousSlash = string.FindLast("/", slash);
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int32 previousSlash = string.FindLast("/", slash);
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string.CopyInto(name, previousSlash + 1, slash - previousSlash - 1);
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string.CopyInto(name, previousSlash + 1, slash - previousSlash - 1);
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// some special handling so that we get "USB" and "AT" instead of "usb"/"at"
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if (name.Length() < 4)
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name.ToUpper();
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else
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name.Capitalize();
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name << " Keyboard " << index;
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name << " Keyboard " << index;
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return strdup(name.String());
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return strdup(name.String());
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@@ -405,6 +405,7 @@ void
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MouseInputDevice::RecursiveScan(const char *directory)
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MouseInputDevice::RecursiveScan(const char *directory)
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{
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{
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CALLED();
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CALLED();
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bool found_ps2 = false;
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bool found_ps2 = false;
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BEntry entry;
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BEntry entry;
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BDirectory dir(directory);
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BDirectory dir(directory);
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@@ -414,9 +415,9 @@ MouseInputDevice::RecursiveScan(const char *directory)
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char name[B_FILE_NAME_LENGTH];
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char name[B_FILE_NAME_LENGTH];
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entry.GetName(name);
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entry.GetName(name);
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if (strcmp(name, "ps2")==0)
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if (strcmp(name, "ps2") == 0)
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found_ps2 = true;
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found_ps2 = true;
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if (strcmp(name,"serial")==0 && found_ps2)
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if (strcmp(name,"serial") == 0 && found_ps2)
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continue;
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continue;
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if (entry.IsDirectory())
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if (entry.IsDirectory())
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@@ -439,6 +440,12 @@ get_short_name(const char *longName)
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int32 previousSlash = string.FindLast("/", slash);
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int32 previousSlash = string.FindLast("/", slash);
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string.CopyInto(name, previousSlash + 1, slash - previousSlash - 1);
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string.CopyInto(name, previousSlash + 1, slash - previousSlash - 1);
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if (name == "ps2")
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name = "PS/2";
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else
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name.Capitalize();
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name << " Mouse " << index;
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name << " Mouse " << index;
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return strdup(name.String());
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return strdup(name.String());
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