Implemented reference counting of ServerBitmaps, made constructor and destructor private,
as only the BitmapManager class is allowed to call them. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15718 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@@ -1,36 +1,19 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2005, Haiku, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: ServerBitmap.h
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// Author: DarkWyrm <[email protected]>
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// Description: Bitmap class used inside the server
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//
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//------------------------------------------------------------------------------
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/*
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* Copyright 2001-2005, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* DarkWyrm <[email protected]>
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*/
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#ifndef _SERVER_BITMAP_H_
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#define _SERVER_BITMAP_H_
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#include <GraphicsDefs.h>
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#include <Rect.h>
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#include <OS.h>
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class BitmapManager;
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/*!
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@@ -43,14 +26,7 @@ class BitmapManager;
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*/
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class ServerBitmap {
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public:
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ServerBitmap(BRect rect,
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color_space space,
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int32 flags,
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int32 bytesperline = -1,
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screen_id screen = B_MAIN_SCREEN_ID);
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ServerBitmap(const ServerBitmap* bmp);
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virtual ~ServerBitmap();
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void Acquire();
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/*!
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\brief Returns the area in which the buffer resides
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@@ -60,11 +36,11 @@ class ServerBitmap {
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*/
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inline area_id Area() const
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{ return fArea; }
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// Returns the offset of the bitmap in its area
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inline int32 AreaOffset() const
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{ return fOffset; }
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//! Returns the bitmap's buffer
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inline uint8* Bits() const
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{ return fBuffer; }
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@@ -74,21 +50,21 @@ class ServerBitmap {
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inline BRect Bounds() const
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{ return BRect(0, 0, fWidth - 1, fHeight - 1); }
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//! Returns the number of bytes in each row, including padding
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inline int32 BytesPerRow() const
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{ return fBytesPerRow; }
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inline uint8 BitsPerPixel() const
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{ return fBitsPerPixel; }
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inline color_space ColorSpace() const
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{ return fSpace; }
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//! Returns the bitmap's width in pixels per row
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inline int32 Width() const
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{ return fWidth; }
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//! Returns the bitmap's row count
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inline int32 Height() const
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{ return fHeight; }
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@@ -99,32 +75,43 @@ class ServerBitmap {
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//! Returns the identifier token for the bitmap
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inline int32 Token() const
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{ return fToken; }
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//! Does a shallow copy of the bitmap passed to it
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inline void ShallowCopy(const ServerBitmap *from);
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protected:
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friend class BitmapManager;
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friend class PicturePlayer;
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ServerBitmap(BRect rect,
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color_space space,
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int32 flags,
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int32 bytesperline = -1,
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screen_id screen = B_MAIN_SCREEN_ID);
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ServerBitmap(const ServerBitmap* bmp);
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virtual ~ServerBitmap();
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//! used by the BitmapManager
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inline void _SetArea(area_id ID)
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{ fArea=ID; }
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{ fArea = ID; }
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//! used by the BitmapManager
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inline void _SetBuffer(void *ptr)
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{ fBuffer=(uint8*)ptr; }
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{ fBuffer = (uint8*)ptr; }
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bool _Release();
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void _AllocateBuffer();
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void _FreeBuffer();
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void _HandleSpace(color_space space,
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int32 bytesperline = -1);
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bool fInitialized;
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area_id fArea;
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uint8* fBuffer;
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int32 fReferenceCount;
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int32 fWidth;
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int32 fHeight;
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int32 fBytesPerRow;
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@@ -159,7 +146,7 @@ ServerBitmap::ShallowCopy(const ServerBitmap* from)
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{
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if (!from)
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return;
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fInitialized = from->fInitialized;
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fArea = from->fArea;
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fBuffer = from->fBuffer;
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